Elemental System
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Function
Azyrah has 6 different sort of elements.
Power of the Elements increases damage against monsters with the same element.**
You can achieve a maximum of:
- +200% Talisman
- +14% (Alchemy)
- +5% (Alchemy Set Bonus)
- +24% (Enchantment)
- +6% (Sash)
This totals 259% Power of the Elements in equipment. Additionally, you can temporarily gain:
- +40% (6th/7th Bonus: Gain Power of the Elements for x seconds)
- +20% (Elemental Power Elixirs)
- +10% (Elemental Power Stone)
- +5% (Elemental Pets)
This adds up to 75% temporary Power of the Elements.
Furthermore, you can receive **+18% of the total value** (6th/7th Bonus: +15% Power of the Elements from the total value, as well as +3% from the Sash).
In total, this results in a current maximum Elemental Power value of 370%.
Calculation
| Force of Elements | 1% | 2% | 3% | 4% | 5% | 100% | 370% |
|---|---|---|---|---|---|---|---|
| Damage | +55% | +0,75% | +0,75% | +0,75% | +0,75% | +0,75% | +0,75% |
| Total Damage | +55% | +55,75% | +56,5% | +57,25% | +58% | +130% | +331,75% |
- The first percent increases the base damage by 55%.
- Each additional percentage point gives +0.75% to the base damage.
- 100% Power of the Elements means 130% increased base damage.
1.) Example: 55% Damage (Base Damage) + 100% x 0,75 (Factor) = 130% increased base damage 2.) Example: 55% Damage (Base Damage) + 150% x 0,75 (Factor) = 167,5% increased base damage (will be rounded down to 167%)
Bonus Damage
- Power of the Elements also increases the total damage against all PvM and PvP opponents (monsters, Metin stones, players).
- 200% Power of the Elements (total of all elements combined) increases total damage by 10%.
- 1% Power of the Elements increases damage by 0.05%.
- In particular, the Elemental Power Stone shows its effect with a total of 60% Power of the Elements.
1.) Example: 200% (Power of Elements) : 20 (Factor) = 10% increased total damage. 2.) Example: 170% (Power of Elements) : 20 (Factor) = 8,5% increased total damage.
Enchantment

The Medal Keeper sells Enchantment Scrolls for Medal of Bravery.
- Weapons can be enchanted up to +3.
- With a
Hex Scroll, the enchantment level can be reduced. - A weapon enchanted to +3 receives a shine corresponding to its enchantment level.
- For each successful enchantment, the weapon gains 1-8% Power of the Elements and 1-12 Attack Power (AP).
- Weapons can only be enchanted starting from +7, but the enchantment does not disappear if the weapon goes back to +6.
- Epic weapons, Dark Dragon weapons, and Kyanite weapons retain their enchantment when crafted.
Changing Enchantment
- With a
Scroll of Flux, an existing enchantment can be changed to any element. - Changing it costs 10,000,000 Yang.
- The Power of the Elements and AP remain unchanged.
Visual Effects
- With a +3 enchantment, every weapon gains a shine.
- The shine depends on the chosen element.
- The shine is only visible on weapons starting from +7!