Guild

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The Guardian can create guilds.
The Guardian can create guilds.

General

A guild is a group of players with similar interests and ideas when it comes to the interplay. With the right guild is always pleasant company and help each other in leveling or the fulfillment of quests.

Its own guild, you can create at level 40 for 200,000 Yang Yang at Guardian. In the last 24 hours you must not have been a member or leader of a guild, and the desired name can not be forgiven. The name can be a maximum 12 characters.

The Leader may appoint with the item Ring of Successor (for 49 A-Cash in Item-Shop), each time a guild member to the new leader. But the new leader must be at least level 40 and accept the surrender. After that, the old leader can left the guild, without being dissolved. However you want to completely delete the guild, so you have to talk to the Guardian in his own kingdom, and therein select the corresponding function.


Guild Land

The guild leader can acquire a Guild Land and construct buildings on it. The number of Guild Land is limited and only the (timely) which have the strongest guilds. However, the Blacksmiths and Alchemists can be used by all players.


The leader of a guild can upload a guild logo (also guild characters) once the guild reaches level at least 3 is. It will then appear left of the guild name.

You can either one of the preset 100 logo (shown right and below) use or your create a own logo (eg color). It must the size 16x12 pixels and the ending .jpg, .gif or .bmp have.

When creating your own guild logos you also have the ability to make parts of the logo transparent.
(See below)

The logo itself must be created to the others in the folder "upload" directory in Metin2. Upload image below in the window "Guild Information" (ALT + G to open) then it is ready to upload. If necessary, you must click Refresh again.



If you create your own guild logo, it is possible to make parts of the image transparent. It is not enough the game but to save the logo .gif with transparency.

  • Pixels to be transparent, must be filled with pink (color code # FF00FF).
  • It is recommended as an image format choose .bmp for transparent guild logos, as there are so no color distortion. Otherwise, it could be that the Pinken areas are seen as the Pink ingame, instead of being transparent.



A transparent Guild logo could look as follows:
(left the guild logo, as you would save it in the "upload" folder and right, as it would look ingame)


Rank Management

Example of assigned rights
Example of assigned rights

In the rights administration the leader has the opportunity to assign various rights. 14 ranks he may individually designate and each assign different rights. The leader has always all rights, they cannot be removed. New guild members get a default rank without rights.
There are the following rights:

  • Invite
This right allows members to invite other players (without guild) in the guild. To invite other players in the guild, you have to make right click on the player and click in the top menu that appears Guild Invitation. The player receives a message where he can decide whether he wants to in the guild or if he does not want it.
  • Kick
This right allows members other members from the guild to dismiss. Therefore, it should only be given to the members that you also familiar. Dismissing goes similarly to the friend list: Mark the guild member and click at the bottom on the trash can.
  • Write
This right allows members to write announcements on the "black board" which remain permanently at the top. Addition one must put an ! in front of the message. Besides the writer himself the leader can always delete messages.
  • Skills
With this right the guild members can use during a guild war guild skills. It should be taken that the guild skills only encompass each the triggering player. Anyone who will benefit from the guild skills in guild wars, therefore must be set to the right.


Guild War

The guild leader can ask Guild Wars or accept Guild War requests from other guild leader. Both guilds need at least 8 members to perform a guild war. Guild wars are fought usually to measure the strength of their own guild with another. If you win a GK gets the guild for this ranking points. Guild Wars can therefore also be used for leveling the own guild. There are three types of guild wars.

  • Field-Guild War
This type of war is played on a normal map. The enemy can be anywhere (except in the safe zones) attacked and killed.
The winner is the Guild has achieved within 30 minutes the most points. After each death of the opponent, the guild receives as many points as the level of the slain.
Important: During a field guild war, members receive no hunting bonus and no experience points or items when you kill monsters.
  • Arena-Guild War
Once such a guild war has been accepted, each member of the guild gets on his quest scrolls a request, if it wants to join the guild war. If the question is answered with "Yes", you will be automatically teleported to an special Guild War (Arena), one guild in the northwest, the other to the southeast. Who has killed 100 enemies first, wins.
Leaving the Guild War (Arena), the guild battle for the player is over.
  • Flag-Guild War (Capture the flag)
Once such a guild war has been accepted, each member of the guild gets on his quest scrolls a request, if it wants to join the guild war. If the question is answered with "Yes", you will be automatically teleported to an special Guild War (Flag).
There you have to bring the flag of the enemy guild to "base" own. The carrier of the flag is much slower and the others have to protect him, so we can win this war only with team play.


Guild Level

"Donations window" for experience points
"Donations window" for experience points
Window: Guild information (press Alt+G to open)
Window: Guild information (press Alt+G to open)

The guild can be as a character leveled through experience points. The required experience points must be donated. Every guild member can donate experience points.
With each level up the guild gets a skill point for the guild skills well as space for two additional members and 100 dragon ghost. The currently highest achievable level is at 20.

Guild level Required Experience points Maximum members Dragon ghost
1 600.000 32 400
2 1.800.000 34 500
3 3.600.000 36 600
4 6.400.000 38 700
5 9.400.000 40 800
6 13.000.000 42 900
7 17.200.000 44 1.000
8 22.000.000 46 1.100
9 27.400.000 48 1.200
10 33.400.000 50 1.300
11 40.000.000 52 1.400
12 60.000.000 54 1.500
13 84.000.000 56 1.600
14 112.000.000 58 1.700
15 144.000.000 60 1.800
16 180.000.000 62 1.900
17 260.000.000 64 2.000
18 320.000.000 66 2.100
19 400.000.000 68 2.200
20 500.000.000 70 2.300
Sum 2.234.800.000 / /


From guild level 20 onwards, the guild can only be leveled up with Yang or donation certificates.


Guild level Required Experience points Maximum members Dragon ghost
20 4.500.000 70 2.300
21 4.575.000 72 2.400
22 4.950.000 74 2.500
23 5.175.000 76 2.600
24 5.400.000 78 2.700
25 5.625.000 80 2.800
26 5.850.000 82 2.900
27 6.075.000 84 3.000
28 6.300.000 86 3.100
29 6.525.000 88 3.200
30 6.750.000 90 3.300
31 6.975.000 90 3.400
32 7.200.000 90 3.500
33 7.425.000 90 3.600
34 7.650.000 90 3.700
35 7.875.000 90 3.800
36 8.100.000 90 3.900
37 8.325.000 90 4.000
38 8.550.000 90 4.100
39 8.775.000 90 4.200
40 MAX LVL 90 4.300
Sum 2.234.800.000 / /
Yang Costs 15.930.000.000 Yang Yang


Every 5 levels you recieve a permanent bonus for your guild.


Level Bonus
5 +5% EXP on Guild-Donations
10 Increases max. Guildmembers
15 Discount: Dragon Spirit (10% less Yang Yang required)
20 Guild Bank: Tax Exemption


Guild Skills

Guild skill window
Guild skill window

Per guild level you can invest a point in a guild skill, but a maximum of 7 points (Master) per skill. Since the maximum guild level is 20, you can only have 2 master skills. The last skill will then only 5 points.
To use a guild skill is needed but some of the dragon ghost. This however will not charge all by itself, it must be filled with 100 Yang Yang per dragon ghost.

Active

Active Guild skills can be used only in guild wars. But the bonus is only effective for the triggering player. Popular with all Class is "Rage of Dragon God" and "Casting Aid" because it accelerates all skills. Other guild skills are very class dependent in their importance.

Skill Bonus level 1 level 2 level 3 level 4 level 5 level 6 level 7
Blood of Dragon God

(Duration: 600 sec).

HP 2% 5% 8% 12% 14% 17% 20%
Benediction of Dragon God

(Duration: 600 sec).

SP 2% 5% 8% 12% 14% 17% 20%
Holy Armour

(Duration: 480 sec).

DEF 1.4% 2.9% 4.3% 5.7% 7.1% 8.5% 10%
Acceleration

(Duration: 480 sec).

Attack Speed

and Motion

4.3% 8.6% 12.9% 17.2% 21.5% 25.7% 30%
Rage of Dragon God

(Duration: 480 sec).

Critical

Chance

7% 14% 21% 28% 35% 42% 50%
Casting Aid

(Duration: 480 sec).

Casting Speed 7% 14% 21% 28% 35% 42% 50%

Passive

Passive Guild Skills are not yet implemented in the game.


Guild-Dungeons

Guild dungeons are areas that can only be entered together as a Guild. Guild members must have the rank of "Fighter" to participate. Currently, the following guild dungeons are available:

Guild-Dungeons can be entered via Medal Keeper and need an entrance key.

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