Bonuses: Difference between revisions
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==== Weapons 6th/7th Bonus ==== | ==== Weapons 6th/7th Bonus ==== | ||
{| width="100%" valign="top" {{NormalTables}} | |||
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*+1%, +2%, +3%, +4%, +5% attack damage against bosses | |||
*+1%, +2%, +3%, +4%, +5% skill damage against bosses | |||
*+1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strong against Metinstones | |||
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*-1%, -2%, -3%, -4%, -5% attack damage from bosses | |||
*-1%, -2%, -3%, -4%, -5% skill damage from bosses | |||
*Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat | |||
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*Attack nearby monsters with lightning bolts with damage equal to your normal attacks. | |||
*When using "Skill XY" there is a (10%, 15%, 20%, 25%, 50%) chance to reduce its next cooldown by 5 seconds. | |||
*1%, 2%, 3%, 4%, 5%, 8%, 10%, 20%, 25% The basic attributes of your gloves are increased by X % | |||
*In combat there is a (10%, 15%, 20%, 25%, 30%, 40%, 50%, 60%, 75%) chance to recieve Fall resistance for 15 seconds. | |||
*Poisoning chance +1%, +2%, +3%, +4%, +5% | |||
*Bleeding attack +1%, +2%, +3%, +4%, +5% | |||
*Poison Resistance +1%, +2%, +3%, +4%, +5% | |||
*Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5% | |||
*Absorbs 1%, 2%, 3% damage as SP | |||
*Absorbs 1%, 2%, 3% damage as HP | |||
*1st Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*2nd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*3rd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*4th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*5th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
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== Random Bonus == | == Random Bonus == | ||
Revision as of 19:37, 12 November 2024
This page lists the current maximum bonuses. There are lower values that can be obtainined while adding and chnaging bonus.
Items
| Item | How to get | Description |
|---|---|---|
Green Strength |
Metinstones Lv. 5-45 | All bonuses of an item are replaced by the same number of randomly selected new bonuses. Enchant Item has no effect on the 6th and 7th bonuses, but only on bonuses 1 -5. Can only be used on weapons and armour up to level 40. |
Green Magic |
Metinstones Lv. 5-45 | Green Magic gives one of your items a new bonus and can be used until it has a maximum of 4 bonuses. Can only be used on weapons and armour up to level 40. |
Reinforce Item |
Metinstones Lv. 45+ & Dungeons | Reinforce Item gives one of your items a new bonus and can be used until it has a maximum of 4 bonuses. (adding may fail) |
Enchant Item |
Metinstones Lv. 45+ & Dungeons | All bonuses of an item are replaced by the same number of randomly selected new bonuses. Enchant Item has no effect on the 6th and 7th bonuses, but only on bonuses 1 -5. |
Blessing Marble |
Dungeons & Bosses | Blessing Marble can add a 5th bonus to an item that has four bonuses. (adding may fail) |
Enchant Costume |
General Store Saleswoman | Removes the bonuses from one of your costumes and replaces them with new ones. |
Transform Costume |
General Store Saleswoman | Removes the bonuses from one of your costumes and replaces them with new ones. With a bit of luck, the number of bonuses might also change (up to max. 3). |
Small Orison |
Craft at Seon-Hae for 300x Orcuss, Death Reaper, Spider Baroness & Azrael |
Gives a small chance to change a 6 or 7 bonus. |
Orison |
Craft at Seon-Hae for 600x |
Removes the bonuses from one of your items and adds new ones. Only applies to bonus 6 and 7. |
List of all available Bonus
Bracelets
| Strong against: | Possible Resistances: | Other: |
|---|---|---|
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Bracelets 6th/7th Bonus
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Necklaces
| Possible Defences: | Other: |
|---|---|
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Necklaces 6th/7th Bonus
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Helmets
| Strong against: | Possible Defences: | Other: |
|---|---|---|
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Helmets 6th/7th Bonus
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Earrings
| Strong against: | Possible Defences: | Other: |
|---|---|---|
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Earrings 6th/7th Bonus
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Armour
| Possible Defences: | Other: |
|---|---|
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Armour 6th/7th Bonus
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Shields
| Strong against: | Possible Defences: | Other: |
|---|---|---|
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Shields 6th/7th Bonus
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Shoes
| Possible Defences: | Other: |
|---|---|
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Shoes 6th/7th Bonus
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Talismans
| Strong against: | Possible Defences: | Other: |
|---|---|---|
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Talismans 6th/7th Bonus
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Weapons
| Strong against: | Other: |
|---|---|
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Weapons 6th/7th Bonus
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Gloves
| Possible Defences: | Other: |
|---|---|
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Weapons 6th/7th Bonus
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Random Bonus
Serpent Weapon
1. Bonus
|
1. Bonus
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2. Bonus
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2. Bonus
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3. Bonus
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3. Bonus
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Serpent Armour
1. Bonus
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1. Bonus
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2. Bonus
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2. Bonus
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3. Bonus
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3. Bonus
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Mysterious Talisman
SungMa Will
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STR | RES | VIT | INT
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Power of Elements
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Power of Lightning | Power of Ice | Power of Earth | Power of Darkness | Power of Wind | Power of Fire
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Gloves
SungMa Will
|
STR | RES | VIT | INT
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Serpent Gloves
Defence
|
STR | RES | VIT | INT
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SungMa Will
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STR | RES | VIT | INT
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Costume Bonus
Costumes, Hairstyles and Weapon Skins on the "+" version can have bonus.
There are specific item to change bonus and the number of bonuses on the costumes
Hairstyles
| Strong against: | Possible Opposition: | Other: |
|---|---|---|
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Costumes
| Strong against: | Possible Resistances: | Other: |
|---|---|---|
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Weapon Skins
| Strong against: | Possible Resistances: | Other: |
|---|---|---|
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