Bonuses: Difference between revisions

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{{Navigation|}}
__NOTOC__
This page lists the current maximum bonuses. There are lower values that can be obtainined while adding and chnaging bonus.
__TOC__
== Items ==
== Items ==
{| {{NormalTables}}
{| {{NormalTables}}
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!Item
!Item
!How to get
!How to get
!Description
|-
|-
| [[File:Reinforce_Item.png]] Reinforce Item
| [[File:Green_Strength.png]]<br> Green Strength
|Metinstones Lv. 45+ & Dungeons
| Metinstones Lv. 5-45
| All bonuses of an item are replaced by the same number of randomly selected new bonuses. Enchant Item has no effect on the 6th and 7th bonuses, but only on bonuses 1 -5. Can only be used on weapons and armour up to level 40.
|-
| [[File:Green_Magic.png]]<br> [[Green Magic]]
| Metinstones Lv. 5-45
| Green Magic gives one of your items a new bonus and can be used until it has a maximum of 4 bonuses. Can only be used on weapons and armour up to level 40.
|-
| [[File:Reinforce_Item.png]]<br> Reinforce Item
| Metinstones Lv. 45+ & Dungeons
| Reinforce Item gives one of your items a new bonus and can be used until it has a maximum of 4 bonuses. (adding may fail)
|-
|-
| [[File:Gegenstand_verzaubern.png|link=]] Enchant Item
| [[File:Gegenstand_verzaubern.png]]<br> [[Enchant Item]]
|Metinstones Lv. 45+ & Dungeons
|Metinstones Lv. 45+ & Dungeons
|All bonuses of an item are replaced by the same number of randomly selected new bonuses. Enchant Item has no effect on the 6th and 7th bonuses, but only on bonuses 1 -5.
|-
|-
| [[File:Segenskugel.png|link=]] Blessing Marble
| [[File:Segenskugel.png]]<br> [[Blessing Marble]]
|Dungeons & Bosses
|Dungeons & Bosses
|Blessing Marble can add a 5th bonus to an item that has four bonuses. (adding may fail)
|-
| [[File:Kostüm_verzaubern.png]]<br> Enchant Costume
|[[General Store Saleswoman]]
|Removes the bonuses from one of your costumes and replaces them with new ones.
|-
|-
| [[File:Small_Orison.png|link=]] Small Orison
| [[File:Kostüm_verwandeln.png]]<br> Transform Costume
|[[General Store Saleswoman]]
|Removes the bonuses from one of your costumes and replaces them with new ones. With a bit of luck, the number of bonuses might also change (up to max. 3).
|-
| [[File:Small_Orison.png]]<br> Small Orison
|Craft at Seon-Hae for 300x [[File:Green_Magic.png]]
|Craft at Seon-Hae for 300x [[File:Green_Magic.png]]
-----
-----
Orcuss, Death Reaper, Spider Baroness & Azrael
Orcuss, Death Reaper, Spider Baroness & Azrael
-----
-----
[[File:Serpent_Treasure.png]] Serpent Treasure
[[File:Serpent_Treasure.png]] [[Serpent Treasure]]
|Gives a small chance to change a 6 or 7 bonus.
|-
|-
| [[File:Orison.png|link=]] Orison
| [[File:Orison.png]]<br> [[Orison]]
|Craft at Seon-Hae for 600x [[File:Gegenstand_verzaubern.png]]
|Craft at [[Seon-Hae]] for 600x [[File:Gegenstand_verzaubern.png|link=Enchant Item]] [[Enchant Item]]
-----
-----
[[File:Hydra's_Chest.png]] Hydra's Chest
[[File:Hydra's_Chest.png]] [[Hydra's Chest]]
-----
-----
[[File:Redux_Chest.png]] Redux Chest
[[File:Redux_Chest.png]] [[Redux Chest]]
-----
-----
[[File:Serpent_Treasure.png]] Serpent Treasure
[[File:Serpent_Treasure.png]] [[Serpent Treasure]]
|Removes the bonuses from one of your items and adds new ones. Only applies to bonus 6 and 7.
|}
|}


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||
||
*Chance of Piercing Hit +3%, +5%, +10%
*Chance of Piercing Hit +3%, +5%, +10%
*Chance of Critical Hit +3%, +5%, +10%
*3%, 5%, 10% damage will be absorbed by HP
*3%, 5%, 10% damage will be absorbed by HP
*3%, 5%, 10% to rob SP
*3%, 5%, 10% to rob SP
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{| width="100%" valign="top" {{NormalTables}}
{| width="100%" valign="top" {{NormalTables}}
|
|
*+1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strength against Metinstones  
*+1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strong against Metinstones (+ x% of total value)
*+1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strong against Metinstones  
*+1%, +2%, +3%, +4%, +5% attack damage against bosses
*+1%, +2%, +3%, +4%, +5% attack damage against bosses
*+1%, +2%, +3%, +4%, +5% skill damage against bosses
*+1%, +2%, +3%, +4%, +5% skill damage against bosses
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*Undead +6%, +10%, +20%
*Undead +6%, +10%, +20%
||
||
*Defence against blackouts
*[[Defence against blackouts]]
*Defence against slowing
*Defence against slowing
||
||
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*Damage is increased at lower rank points.
*Damage is increased at lower rank points.
|}
|}
===Gloves===
{| width="100%" valign="top" {{NormalTables}}
|- {{Hl3}}
!Possible Defences:
!Other:
|- valign="top"
|
*3%, 6%, 10% Resistance to Half Humans
*6%, 10%, 20% Fall Resistance
||
*+30, +50, +80 Max. SP
*+6, +8, +12 Vitality
*+6, +8, +12 Intelligence
*+6, +8, +12 Strenght
*+6, +8, +12 Dexterity
*3%, 5%, 8% Poisoning chance
*3%, 5%, 8% Blackout chance
*3%, 5%, 8% Slowing chance
*3%, 5%, 10% Damage will be absorbed by HP
*3%, 5%, 10% Damage will be absorbed by SP
*3%, 6%, 10% Chance to reflect close combat hits
*3%, 4%, 5% Poison Resistance
*3%, 4%, 5% Bleeding Attack Resistance
*+6, +8, +12 Precision
|}
==== Weapons 6th/7th Bonus ====
{| width="100%" valign="top" {{NormalTables}}
|
*+1%, +2%, +3%, +4%, +5% attack damage against bosses
*+1%, +2%, +3%, +4%, +5% skill damage against bosses
*+1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strong against Metinstones
||
*-1%, -2%, -3%, -4%, -5% attack damage from bosses
*-1%, -2%, -3%, -4%, -5% skill damage from bosses
||
*Attack nearby monsters with lightning bolts with damage equal to your normal attacks.
*When using "Skill XY" there is a (10%, 15%, 20%, 25%, 30%, 40%, 50%, 60%, 75%) chance to reduce its next cooldown by 5 seconds.
*1%, 2%, 3%, 4%, 5%, 8%, 10%, 20%, 25% The basic attributes of your gloves are increased by X %
*In combat there is a (10%, 15%, 20%, 25%, 30%, 40%, 50%, 60%, 75%) chance to recieve Fall resistance for 15 seconds.
*+1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (INT)
*+1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (STR)
*+1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (VIT)
*+1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (DEX)
|}
== Random Bonus ==
=== Serpent Weapon ===
{{SerpentWeapon}}
=== Serpent Armour ===
{{SerpentArmour}}
=== Mysterious Talisman ===
{{MysteriousTalisman}}
=== Gloves ===
{{Gloves}}
=== Serpent Gloves ===
{{SerpentGloves}}
==Costume Bonus==
Costumes, Hairstyles and Weapon Skins on the "+" version can have bonus.
There are specific item to change bonus and the number of bonuses on the costumes
====Hairstyles====
{| width="100%" valign="top" {{NormalTables}}
|- {{Hl3}}
!Strong against:
!Possible Opposition:
!Other:
|- valign="top"
|
*Mystics + 20%
*Half-human + 10%
*Orcs + 20%
*Devils + 20%
*Animals + 20%
*Undead + 20%
||
*15% magic resistance
*15% lightning resistance
*15% wind resistance
*15% fire resistance
||
*Poisoning chance: 8%
*Bleeding attack + 8%
*10% damage is absorbed by SP
*HP Regeneration + 30%
*SP regeneration + 30%
*Attack speed + 8%
*15% Chance to Avoid Arrows
|}
====Costumes====
{| width="100%" valign="top" {{NormalTables}}
|- {{Hl3}}
!Strong against:
!Possible Resistances:
!Other:
|- valign="top"
|
*None
||
*15% sword defense
*15% two-handed defense
*15% dagger defense
*15% defense against claws
*15% bell defense
*15% fan defense
*15% arrow resistance
*15% magic resistance
*15% lightning resistance
*15% wind resistance
*15% fire resistance
||
*10% damage is absorbed by SP
*Damage 10% is absorbed by HP
*Max. HP +500 to +2000
*Max. SP +200
*10% chance to reflect close combat hits
*Attack value +50
*Casting Speed + 20%
|}
====Weapon Skins====
{| width="100%" valign="top" {{NormalTables}}
|- {{Hl3}}
!Strong against:
!Possible Resistances:
!Other:
|- valign="top"
|
*Mystics + 20%
*Half-humans + 10%
*Orcs + 20%
*Devils + 20%
*Animals + 20%
*Undead + 20%
||
*15% sword defense
*15% two-handed defense
*15% dagger defense
*15% defense against claws
*15% bell defense
*15% fan defense
*15% arrow resistance
*15% magic resistance
*15% lightning resistance
*15% wind resistance
*15% fire resistance
||
*Max. HP +500 to +2000
*Max. SP +20 to +80
*Poisoning chance: 8%
*Bleeding + 8%
*Blackout: 8%
*Slowing Chance: 8%
*Casting speed + 20%
*Attack speed + 8%
*Movement speed + 20%
*Intelligence +12
*Strength +12
*Dexterity +12
*Vitality +12
*10% chance of piercing hits
*10% chance of critical hit
*20% chance of EXP bonus
*20% chance to drop a double amount of yang
*15% chance to Avoid Aroows
|}
<br><br>

Latest revision as of 17:37, 21 November 2024

This page lists the current maximum bonuses. There are lower values that can be obtainined while adding and chnaging bonus.

Items

Item How to get Description

Green Strength
Metinstones Lv. 5-45 All bonuses of an item are replaced by the same number of randomly selected new bonuses. Enchant Item has no effect on the 6th and 7th bonuses, but only on bonuses 1 -5. Can only be used on weapons and armour up to level 40.

Green Magic
Metinstones Lv. 5-45 Green Magic gives one of your items a new bonus and can be used until it has a maximum of 4 bonuses. Can only be used on weapons and armour up to level 40.

Reinforce Item
Metinstones Lv. 45+ & Dungeons Reinforce Item gives one of your items a new bonus and can be used until it has a maximum of 4 bonuses. (adding may fail)

Enchant Item
Metinstones Lv. 45+ & Dungeons All bonuses of an item are replaced by the same number of randomly selected new bonuses. Enchant Item has no effect on the 6th and 7th bonuses, but only on bonuses 1 -5.

Blessing Marble
Dungeons & Bosses Blessing Marble can add a 5th bonus to an item that has four bonuses. (adding may fail)

Enchant Costume
General Store Saleswoman Removes the bonuses from one of your costumes and replaces them with new ones.

Transform Costume
General Store Saleswoman Removes the bonuses from one of your costumes and replaces them with new ones. With a bit of luck, the number of bonuses might also change (up to max. 3).

Small Orison
Craft at Seon-Hae for 300x

Orcuss, Death Reaper, Spider Baroness & Azrael


Serpent Treasure

Gives a small chance to change a 6 or 7 bonus.

Orison
Craft at Seon-Hae for 600x Enchant Item

Hydra's Chest


Redux Chest


Serpent Treasure

Removes the bonuses from one of your items and adds new ones. Only applies to bonus 6 and 7.

List of all available Bonus

Bracelets

Strong against: Possible Resistances: Other:
  • Mystics +6%, +10%, +20%
  • Half Humans +3%, +5%, +10%
  • Orcs +6%, +10%, +20%
  • Devils +6%, +10%, +20%
  • Animals +6%, +10%, +20%
  • Undead +6%, +10%, +20%
  • 6%, 10%, 15% Magic Resistance
  • 6%, 10%, 15% Lightning Resistance
  • 6%, 10%, 15% Wind Resistance
  • 6%, 10%, 15% Fire Resistance
  • Chance of Piercing Hit +3%, +5%, +10%
  • 3%, 5%, 10% damage will be absorbed by HP
  • 3%, 5%, 10% to rob SP
  • Max HP +1000,+1500,+2000
  • Max SP +30, 50, 80
  • 6%, 8%, 20% Chance of double Item drop

Bracelets 6th/7th Bonus

  • Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat
  • Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500
  • Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80
  • Poisoning chance +1%, +2%, +3%, +4%, +5%
  • Bleeding attack +1%, +2%, +3%, +4%, +5%
  • Poison Resistance +1%, +2%, +3%, +4%, +5%
  • Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5%
  • Absorbs 1%, 2%, 3% damage as SP

Necklaces

Possible Defences: Other:
  • 6%, 10%, 15% Sword Defence
  • 6%, 10%, 15% Two-Handed Defence
  • 6%, 10%, 15% Dagger Defence
  • 6%, 10%, 15% Bell Defence
  • 6%, 10%, 15% Fan Defence
  • 6%, 10%, 15% Arrow Defence
  • 6%, 10%, 15% Claw Defence
  • Blackout chance 3%, 5%, 8%
  • Chance of Piercing Hit +3%, +5%, +10%
  • Chance of Critical Hit +3%, +5%, +10%
  • 3%, 5%, 10% Damage will be absorbed by SP
  • 10% to take SP from enemy
  • Max HP +1000,+1500,+2000
  • Max SP +30, 50, 80
  • HP Regeneration +12%, +20%, +30%
  • SP Regeneration +12%, +20%, +30%
  • 6%, 8%, 20% Chance for EXP bonus
  • 6%, 8%, 20% Chance to drop double Yang

Necklaces 6th/7th Bonus

  • +1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strong against Metinstones (+ x% of total value)
  • +1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strong against Metinstones
  • +1%, +2%, +3%, +4%, +5% attack damage against bosses
  • +1%, +2%, +3%, +4%, +5% skill damage against bosses
  • Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat
  • Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500
  • Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80
  • Poisoning chance +1%, +2%, +3%, +4%, +5%
  • Bleeding attack +1%, +2%, +3%, +4%, +5%
  • Poison Resistance +1%, +2%, +3%, +4%, +5%
  • Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5%
  • Absorbs 1%, 2%, 3% damage as SP

Helmets

Strong against: Possible Defences: Other:
  • Mystics +6%, +10%, +20%
  • Half Humans +3%, +5%, +10%
  • Orcs +6%, +10%, +20%
  • Devils +6%, +10%, +20%
  • Animals +6%, +10%, +20%
  • Undead +6%, +10%, +20%
  • +6%, +10%, +15% Magic Resistance
  • +6%, +10%, +15% Lightning Resistance
  • +6%, +10%, +15% Wind Resistance
  • +6%, +10%, +15% Fire Resistance
  • Poisoning chance 3%, 5%, 8%
  • 3%, 5%, 10% damage will be absorbed by SP
  • HP Regeneration +12%, +20%, +30%
  • SP Regeneration +12%, +20%, +30%
  • Attack Speed +3%, +5%, +8%
  • Chance to avoid Arrows +6%, +10%, +15%
  • Bleeding attack +3%, +5%, +8%

Helmets 6th/7th Bonus

  • Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat
  • Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500
  • Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80
  • Poisoning chance +1%, +2%, +3%, +4%, +5%
  • Bleeding attack +1%, +2%, +3%, +4%, +5%
  • Poison Resistance +1%, +2%, +3%, +4%, +5%
  • Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5%
  • 1st Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 2nd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 3rd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 4th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 5th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • Damage is increased at lower rank points.

Earrings

Strong against: Possible Defences: Other:
  • Mystics +6%, +10%, +20%
  • Half Humans +3%, +5%, +10%
  • Orcs +6%, +10%, +20%
  • Devils +6%, +10%, +20%
  • Animals +6%, +10%, +20%
  • Undead +6%, +10%, +20%
  • 6%, 10%, 15% Sword Defence
  • 6%, 10%, 15% Two-Handed Defence
  • 6%, 10%, 15% Dagger Defence
  • 6%, 10%, 15% Bell Defence
  • 6%, 10%, 15% Fan Defence
  • 6%, 10%, 15% Arrow Defence
  • 6%, 10%, 15% Claw Defence
  • 3%, 5%, 10% to rob SP
  • 3%, 4%, 5% Poison Resistance
  • Bleeding Attack Resistance 3%, 4%, 5%
  • 6%, 8%, 20% Chance of double Item drop
  • 6%, 10%, 20% Movement Speed

Earrings 6th/7th Bonus

  • Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat
  • Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500
  • Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80
  • Poisoning chance +1%, +2%, +3%, +4%, +5%
  • Bleeding attack +1%, +2%, +3%, +4%, +5%
  • Poison Resistance +1%, +2%, +3%, +4%, +5%
  • 1st Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 2nd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 3rd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 4th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 5th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%

Armour

Possible Defences: Other:
  • 6%, 10%, 15% Sword Defence
  • 6%, 10%, 15% Two-Handed Defence
  • 6%, 10%, 15% Dagger Defence
  • 6%, 10%, 15% Bell Defence
  • 6%, 10%, 15% Fan Defence
  • 6%, 10%, 15% Arrow Defence
  • 6%, 10%, 15% Claw Defence
  • +6%, +10%, +15% Magic Resistance
  • +6%, +10%, +15% Lightning Resistance
  • +6%, +10%, +15% Wind Resistance
  • +6%, +10%, +15% Fire Resistance
  • Attack Value +10, +30, +50
  • 3%, 5%, 10% damage will be absorbed by SP
  • 3%, 5%, 10% damage will be absorbed by HP
  • Max HP +1000,+1500,+2000
  • Max SP +30, 50, 80
  • Casting Speed +6%, +10%, +20%
  • 3%, 6%, 10% Chance to reflect close combat hits

Armour 6th/7th Bonus

  • Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat
  • -1%, -2%, -3%, -4%, -5% attack damage from bosses
  • -1%, -2%, -3%, -4%, -5% skill damage from bosses
  • Resistance to Half Humans (+2%, +3%, +4%, +5%, +6%, +7%, +10% of total value)
  • Incoming damage is reduced by 1%, 2%, 3%, 4%, 5% if you have +90% HP
  • Fall Resistance +15%
  • Lightning Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Fire Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Ice Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Earth Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Wind Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Darkness Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Magic Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500
  • Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80
  • Poisoning chance +1%, +2%, +3%, +4%, +5%
  • Bleeding attack +1%, +2%, +3%, +4%, +5%
  • Poison Resistance +1%, +2%, +3%, +4%, +5%
  • Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5%
  • Absorbs 1%, 2%, 3% damage as SP

Shields

Strong against: Possible Defences: Other:
  • Mystics +6%, +10%, +20%
  • Half Humans +3%, +5%, +10%
  • Orcs +6%, +10%, +20%
  • Devils +6%, +10%, +20%
  • Animals +6%, +10%, +20%
  • Undead +6%, +10%, +20%
  • Intelligence +6, +8, +12
  • Dexterity +6, +8, +12
  • Vitality +6, +8, +12
  • Strength +6, +8, +12
  • Chance to block a close combat attack 6%, 10%, 15%
  • 6%, 8%, 20% Chance to drop double Yang
  • 3%, 6%, 10% Chance to reflect close combat hits
  • 6%, 8%, 20% Chance of EXP Bonus

Shields 6th/7th Bonus

  • Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat
  • -1%, -2%, -3%, -4%, -5% attack damage from bosses
  • -1%, -2%, -3%, -4%, -5% skill damage from bosses
  • Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500
  • Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80
  • Poisoning chance +1%, +2%, +3%, +4%, +5%
  • Bleeding attack +1%, +2%, +3%, +4%, +5%
  • Poison Resistance +1%, +2%, +3%, +4%, +5%
  • Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5%
  • 1st Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 2nd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 3rd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 4th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 5th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 1%, 2%, 3%, 4%, 5% Chance to block attack damage

Shoes

Possible Defences: Other:
  • 6%, 10%, 15% Sword Defence
  • 6%, 10%, 15% Two-Handed Defence
  • 6%, 10%, 15% Dagger Defence
  • 6%, 10%, 15% Bell Defence
  • 6%, 10%, 15% Fan Defence
  • 6%, 10%, 15% Arrow Defence
  • 6%, 10%, 15% Claw Defence
  • Chance to avoid Arrows 6%, 10%, 15%
  • Blackout chance 3%, 5%, 8%
  • 6%, 8%, 20% Chance for EXP Bonus
  • 6%, 8%, 20% Chance to drop double Yang
  • Chance of critical hit +3%, +5%, +10%
  • Max HP +1000,+1500,+2000
  • Max SP +30, 50, 80
  • Slowing chance 3%, 5%, 8%
  • Attack Speed +3%, +5%, +8%

Shoes 6th/7th Bonus

  • Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat
  • Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500
  • Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80
  • Poisoning chance +1%, +2%, +3%, +4%, +5%
  • Bleeding attack +1%, +2%, +3%, +4%, +5%
  • Poison Resistance +1%, +2%, +3%, +4%, +5%
  • Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5%
  • Absorbs 1%, 2%, 3% damage as SP
  • Absorbs 1%, 2%, 3% damage as HP
  • 1st Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 2nd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 3rd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 4th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 5th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%

Talismans

Strong against: Possible Defences: Other:
  • Insects +15%, +20%, +30%
  • Desert Monster +15%, +20%, +30%
  • Zodiac Monster +15%, +20%, +30%
  • Half human +3%, +5%, +10%
  • Ice Resistance +15%, +20%, +25%
  • Earth Resistance +15%, +20%, +25%
  • Resistance against Darkness +15%, +20%, +25%
  • Sword Defence Break +3%, +4%, +5%
  • Two-handed Defence Break +3%, +4%, +5%
  • Dagger Defence Break +3%, +4%, +5%
  • Arrow Defence Break +3%, +4%, +5%
  • Fan Defence Break +3%, +4%, +5%
  • Bell Defence Break +3%, +4%, +5%
  • Claw Defence Break +3%, +4%, +5%
  • Resistance to Half Humans 3%, 6%, 10%
  • Fall Resistance +6%, +10%, +20%
  • Blackout chance 3%, 5%, 8%
  • Defence +2%, +4%, +5%

Talismans 6th/7th Bonus

  • Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500
  • Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80
  • Poisoning chance +1%, +2%, +3%, +4%, +5%
  • Bleeding attack +1%, +2%, +3%, +4%, +5%
  • Poison Resistance +1%, +2%, +3%, +4%, +5%
  • Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5%
  • 1st Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 2nd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 3rd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 4th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • 5th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25%
  • +1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (INT)
  • +1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (STR)
  • +1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (VIT)
  • +1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (DEX)
  • (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) Sung Ma's will (INT)
  • (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) Sung Ma's will (STR)
  • (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) Sung Ma's will (VIT)
  • (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) Sung Ma's will (DEX)

Weapons

Strong against: Other:
  • Mystics +6%, +10%, +20%
  • Half Humans +3%, +5%, +10%
  • Orcs +6%, +10%, +20%
  • Devils +6%, +10%, +20%
  • Animals +6%, +10%, +20%
  • Undead +6%, +10%, +20%
  • Intelligence +6, +8, +12
  • Dexterity +6, +8, +12
  • Vitality +6, +8, +12
  • Strength +6, +8, +12
  • Blackout chance 3%, 5%, 8%
  • Bleeding attack +3%, +5%, +8%
  • Slowing chance 3%, 5%, 8%
  • Poisoning chance 3%, 5%, 8%
  • Casting Speed +6%, +10%, +20%
  • Chance of critical hit +3%, +5%, +10%
  • +3%, +5%, +10% Chance for piercing Hits

Weapons 6th/7th Bonus

  • +1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strength against Metinstones
  • Strong against Metinstones (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% of total value)
  • Strong against Monsters (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10% of total value)
  • Strong against Half Humans (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10% of total value)
  • Strong against Insects (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Strong against Desert Monsters (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Strong against Zodiac Monsters (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Strong against Animals (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Strong against Mystics (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Strong against Undeads (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Strong against Devils (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Strong against Orcs (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Power of Lightning (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Power of Fire (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Power of Ice (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Power of Earth (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Power of Wind (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Power of Darkness (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value)
  • Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat
  • Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat
  • Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat
  • Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50
  • Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500
  • Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80
  • Poisoning chance +1%, +2%, +3%, +4%, +5%
  • Bleeding attack +1%, +2%, +3%, +4%, +5%
  • Poison Resistance +1%, +2%, +3%, +4%, +5%
  • Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5%
  • Damage is increased at lower rank points.

Gloves

Possible Defences: Other:
  • 3%, 6%, 10% Resistance to Half Humans
  • 6%, 10%, 20% Fall Resistance
  • +30, +50, +80 Max. SP
  • +6, +8, +12 Vitality
  • +6, +8, +12 Intelligence
  • +6, +8, +12 Strenght
  • +6, +8, +12 Dexterity
  • 3%, 5%, 8% Poisoning chance
  • 3%, 5%, 8% Blackout chance
  • 3%, 5%, 8% Slowing chance
  • 3%, 5%, 10% Damage will be absorbed by HP
  • 3%, 5%, 10% Damage will be absorbed by SP
  • 3%, 6%, 10% Chance to reflect close combat hits
  • 3%, 4%, 5% Poison Resistance
  • 3%, 4%, 5% Bleeding Attack Resistance
  • +6, +8, +12 Precision

Weapons 6th/7th Bonus

  • +1%, +2%, +3%, +4%, +5% attack damage against bosses
  • +1%, +2%, +3%, +4%, +5% skill damage against bosses
  • +1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strong against Metinstones
  • -1%, -2%, -3%, -4%, -5% attack damage from bosses
  • -1%, -2%, -3%, -4%, -5% skill damage from bosses
  • Attack nearby monsters with lightning bolts with damage equal to your normal attacks.
  • When using "Skill XY" there is a (10%, 15%, 20%, 25%, 30%, 40%, 50%, 60%, 75%) chance to reduce its next cooldown by 5 seconds.
  • 1%, 2%, 3%, 4%, 5%, 8%, 10%, 20%, 25% The basic attributes of your gloves are increased by X %
  • In combat there is a (10%, 15%, 20%, 25%, 30%, 40%, 50%, 60%, 75%) chance to recieve Fall resistance for 15 seconds.
  • +1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (INT)
  • +1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (STR)
  • +1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (VIT)
  • +1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (DEX)

Random Bonus

Serpent Weapon

1. Bonus

1. Bonus
+0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15

Average Damage:

2%
3%
4%
3%
4%
6%
4%
6%
7%
5%
7%
8%
6%
8%
9%
7%
9%
10%
8%
10%
11%
9%
11%
13%
10%
13%
16%
13%
15%
19%
14%
16%
22%
15%
20%
25%
16%
22%
28%
17%
24%
31%
18%
26%
34%
25%
30%
40%

Strong against Half Humans:

1%
2%
3%
1%
2%
4%
2%
3%
5%
2%
4%
6%
3%
5%
7%
4%
6%
8%
5%
7%
9%
6%
8%
10%
7%
9%
11%
8%
11%
15%
9%
12%
16%
10%
13%
17%
11%
14%
18%
12%
15%
19%
13%
16%
20%
15%
22%
30%

Strong against Devils:

1%
2%
3%
1%
2%
4%
2%
3%
5%
2%
4%
6%
3%
5%
7%
4%
6%
8%
5%
7%
9%
6%
8%
10%
7%
9%
11%
8%
11%
15%
9%
12%
16%
10%
13%
17%
11%
14%
18%
12%
15%
19%
13%
16%
20%
15%
22%
30%

Strong against Animals:

1%
2%
3%
1%
2%
4%
2%
3%
5%
2%
4%
6%
3%
5%
7%
4%
6%
8%
5%
7%
9%
6%
8%
10%
7%
9%
11%
8%
11%
15%
9%
12%
16%
10%
13%
17%
11%
14%
18%
12%
15%
19%
13%
16%
20%
15%
22%
30%

Strong against Undead:

1%
2%
3%
1%
2%
4%
2%
3%
5%
2%
4%
6%
3%
5%
7%
4%
6%
8%
5%
7%
9%
6%
8%
10%
7%
9%
11%
8%
11%
15%
9%
12%
16%
10%
13%
17%
11%
14%
18%
12%
15%
19%
13%
16%
20%
15%
22%
30%

Strong against Orcs:

1%
2%
3%
1%
2%
4%
2%
3%
5%
2%
4%
6%
3%
5%
7%
4%
6%
8%
5%
7%
9%
6%
8%
10%
7%
9%
11%
8%
11%
15%
9%
12%
16%
10%
13%
17%
11%
14%
18%
12%
15%
19%
13%
16%
20%
15%
22%
30%

Strong against Esoterics:

1%
2%
3%
1%
2%
4%
2%
3%
5%
2%
4%
6%
3%
5%
7%
4%
6%
8%
5%
7%
9%
6%
8%
10%
7%
9%
11%
8%
11%
15%
9%
12%
16%
10%
13%
17%
11%
14%
18%
12%
15%
19%
13%
16%
20%
15%
22%
30%

2. Bonus

2. Bonus
+0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15

STR:

2
4
6
4
6
8
6
8
10
8
10
12
10
12
14
12
14
16
14
17
19
16
19
21
18
21
23
21
23
26
23
26
29
25
29
31
27
31
33
30
33
36
33
36
39
40
43
47

RES:

2
4
6
4
6
8
6
8
10
8
10
12
10
12
14
12
14
16
14
17
19
16
19
21
18
21
23
21
23
26
23
26
29
25
29
31
27
31
33
30
33
36
33
36
39
40
43
47

VIT:

2
4
6
4
6
8
6
8
10
8
10
12
10
12
14
12
14
16
14
17
19
16
19
21
18
21
23
21
23
26
23
26
29
25
29
31
27
31
33
30
33
36
33
36
39
40
43
47

INT:

2
4
6
4
6
8
6
8
10
8
10
12
10
12
14
12
14
16
14
17
19
16
19
21
18
21
23
21
23
26
23
26
29
25
29
31
27
31
33
30
33
36
33
36
39
40
43
47

Attack Speed:

13%
14%
16%
13%
14%
17%
14%
15%
18%
14%
16%
19%
15%
17%
20%
16%
18%
21%
17%
19%
22%
18%
20%
23%
19%
21%
24%
20%
23%
26%
21%
24%
27%
22%
25%
28%
23%
26%
29%
24%
27%
30%
25%
28%
32%
30%
38%
45%

Strong against monsters:

1%
1%
2%
1%
2%
3%
2%
3%
4%
2%
4%
5%
3%
5%
6%
4%
6%
7%
5%
7%
8%
6%
8%
9%
7%
9%
10%
8%
12%
13%
9%
13%
14%
10%
14%
15%
11%
15%
16%
12%
16%
17%
13%
17%
18%
15%
20%
25%

Strong against Insects:

1%
2%
3%
1%
2%
4%
2%
3%
5%
2%
4%
6%
3%
5%
7%
4%
6%
8%
5%
7%
9%
6%
8%
10%
7%
9%
11%
8%
11%
15%
9%
12%
16%
10%
13%
17%
11%
14%
18%
12%
15%
19%
13%
16%
20%
15%
22%
30%

Strong against Zodiacmonsters:

1%
2%
3%
1%
2%
4%
2%
3%
5%
2%
4%
6%
3%
5%
7%
4%
6%
8%
5%
7%
9%
6%
8%
10%
7%
9%
11%
8%
11%
15%
9%
12%
16%
10%
13%
17%
11%
14%
18%
12%
15%
19%
13%
16%
20%
15%
22%
30%

3. Bonus

3. Bonus
+0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15

Skill Damage:

2%
3%
4%
3%
4%
6%
4%
6%
7%
5%
7%
8%
6%
8%
9%
7%
9%
10%
8%
10%
11%
9%
11%
13%
10%
13%
16%
13%
15%
19%
14%
16%
22%
15%
20%
25%
16%
22%
28%
17%
24%
31%
18%
26%
34%
25%
30%
40%

Strong against Metinstones:

1%
1%
1%
1%
1%
2%
2%
2%
3%
2%
2%
3%
3%
3%
4%
4%
4%
5%
5%
5%
6%
6%
6%
7%
7%
7%
8%
8%
8%
9%
9%
9%
10%
10%
10%
11%
11%
11%
12%
12%
12%
13%
13%
13%
14%
15%
16%
18%

Strong against Desertmonsters:

1%
2%
3%
1%
2%
4%
2%
3%
5%
2%
4%
6%
3%
5%
7%
4%
6%
8%
5%
7%
9%
6%
8%
10%
7%
9%
11%
8%
11%
15%
9%
12%
16%
10%
13%
17%
11%
14%
18%
12%
15%
19%
13%
16%
20%
15%
22%
30%

Casting Speed:

1%
2%
3%
1%
2%
4%
2%
3%
5%
2%
4%
6%
3%
5%
7%
4%
6%
8%
5%
7%
9%
6%
8%
10%
7%
9%
11%
8%
11%
13%
9%
12%
16%
10%
13%
17%
11%
14%
18%
12%
15%
19%
13%
16%
20%
15%
20%
30%

Chance of EXP-Bonus:

1%
2%
3%
1%
2%
4%
2%
3%
5%
2%
4%
6%
3%
5%
7%
4%
6%
8%
5%
7%
9%
6%
8%
10%
7%
9%
11%
8%
11%
13%
9%
12%
16%
10%
13%
17%
11%
14%
18%
12%
15%
19%
13%
16%
20%
15%
20%
30%

Chance to steal SP:

1%
1%
2%
1%
2%
3%
2%
3%
4%
2%
4%
5%
3%
5%
6%
4%
6%
7%
5%
7%
8%
6%
8%
9%
7%
9%
10%
8%
11%
13%
9%
12%
14%
10%
13%
15%
11%
14%
16%
12%
15%
17%
13%
16%
18%
15%
20%
25%

Slowing chance:

1%
1%
2%
1%
2%
3%
2%
3%
4%
2%
4%
5%
3%
5%
6%
4%
6%
7%
5%
7%
8%
6%
8%
9%
7%
9%
10%
8%
11%
13%
9%
12%
14%
10%
13%
15%
11%
14%
16%
12%
15%
17%
13%
16%
18%
15%
20%
25%

Stun chance:

1%
1%
2%
1%
2%
3%
2%
3%
4%
2%
4%
5%
3%
5%
6%
4%
6%
7%
5%
7%
8%
6%
8%
9%
7%
9%
10%
8%
11%
13%
9%
12%
14%
10%
13%
15%
11%
14%
16%
12%
15%
17%
13%
16%
18%
15%
20%
25%

Precision:

1
1
2
1
2
3
2
3
4
2
4
5
3
5
6
4
6
7
5
7
8
6
8
9
7
9
10
8
11
13
9
12
14
10
13
15
11
14
16
12
15
17
13
16
18
15
20
25

Serpent Armour

1. Bonus

1. Bonus
+0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15

Max. HP:

1550
1575
1600
1650
1775
1800
1825
1850
1875
1975
2050
2075
2100
2125
2175
2300
2325
2350
2375
2450
2550
2575
2600
2625
2675
2800
2825
2850
2875
2925
3050
3075
3100
3125
3175
3300
3325
3350
3375
3425
3550
3575
3600
3625
3675
3800
3825
3850
3875
4400
4050
4075
4100
4125
4600
4300
4325
4350
4375
4750
4550
4575
4600
4625
4750
5000
5025
5050
5075
5250
5500
5525
5550
5600
5800
6000
6125
6250
6375
6500

Resistance against Skill Damage:

1%
1%
1%
1%
1%
1%
1%
1%
1%
2%
2%
2%
2%
2%
3%
2%
2%
2%
2%
3%
3%
3%
3%
3%
4%
4%
4%
4%
4%
5%
5%
5%
5%
5%
6%
6%
6%
6%
6%
7%
7%
7%
7%
7%
8%
8%
8%
8%
8%
9%
9%
9%
9%
9%
10%
10%
10%
10%
10%
11%
11%
11%
11%
11%
12%
12%
12%
12%
12%
13%
13%
13%
13%
13%
14%
15%
15%
15%
15%
18%

Average Damage Resistance:

1%
1%
1%
1%
1%
1%
1%
1%
1%
2%
2%
2%
2%
2%
3%
2%
2%
2%
2%
3%
3%
3%
3%
3%
4%
4%
4%
4%
4%
5%
5%
5%
5%
5%
6%
6%
6%
6%
6%
7%
7%
7%
7%
7%
8%
8%
8%
8%
8%
9%
9%
9%
9%
9%
10%
10%
10%
10%
10%
11%
11%
11%
11%
11%
12%
12%
12%
12%
12%
13%
13%
13%
13%
13%
14%
15%
15%
15%
15%
18%

Chance, to restore HP:

1%
1%
1%
1%
2%
1%
1%
1%
1%
3%
2%
2%
2%
2%
4%
2%
2%
2%
2%
5%
3%
3%
3%
3%
6%
4%
4%
4%
4%
7%
5%
5%
5%
5%
8%
6%
6%
6%
6%
9%
7%
7%
7%
7%
10%
8%
8%
8%
8%
13%
9%
9%
9%
9%
14%
10%
10%
10%
10%
15%
11%
11%
11%
11%
16%
12%
12%
12%
12%
17%
13%
13%
13%
13%
18%
15%
15%
15%
15%
25%

Bleeding Attack Resistance:

1%
1%
1%
1%
2%
1%
1%
1%
1%
3%
2%
2%
2%
2%
4%
2%
2%
2%
2%
5%
3%
3%
3%
3%
6%
4%
4%
4%
4%
7%
5%
5%
5%
5%
8%
6%
6%
6%
6%
9%
7%
7%
7%
7%
10%
8%
8%
8%
8%
13%
9%
9%
9%
9%
14%
10%
10%
10%
10%
15%
11%
11%
11%
11%
16%
12%
12%
12%
12%
17%
13%
13%
13%
13%
18%
15%
15%
15%
15%
25%

Poison Resistance:

1%
1%
1%
1%
2%
1%
1%
1%
1%
3%
2%
2%
2%
2%
4%
2%
2%
2%
2%
5%
3%
3%
3%
3%
6%
4%
4%
4%
4%
7%
5%
5%
5%
5%
8%
6%
6%
6%
6%
9%
7%
7%
7%
7%
10%
8%
8%
8%
8%
13%
9%
9%
9%
9%
14%
10%
10%
10%
10%
15%
11%
11%
11%
11%
16%
12%
12%
12%
12%
17%
13%
13%
13%
13%
18%
15%
15%
15%
15%
25%

Fall Resistance:

1%
1%
1%
2%
3%
1%
1%
1%
2%
4%
2%
2%
2%
3%
5%
2%
2%
2%
4%
6%
3%
3%
3%
5%
7%
4%
4%
4%
6%
8%
5%
5%
5%
7%
9%
6%
6%
6%
8%
10%
7%
7%
7%
9%
11%
8%
8%
8%
10%
15%
9%
9%
9%
12%
16%
10%
10%
10%
14%
17%
11%
11%
11%
15%
18%
12%
12%
12%
16%
19%
13%
13%
13%
18%
20%
15%
15%
15%
20%
30%

2. Bonus

2. Bonus
+0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15

STR:

2
3
4
5
6
4
5
6
7
8
6
7
8
9
10
8
9
10
11
12
10
11
12
13
14
12
13
14
15
16
14
15
16
17
19
16
17
17
19
21
18
19
20
21
23
21
22
23
24
26
23
24
25
26
29
25
26
27
29
31
27
28
29
31
33
30
31
32
33
36
33
34
35
36
39
40
42
44
45
47

RES:

2
3
4
5
6
4
5
6
7
8
6
7
8
9
10
8
9
10
11
12
10
11
12
13
14
12
13
14
15
16
14
15
16
17
19
16
17
17
19
21
18
19
20
21
23
21
22
23
24
26
23
24
25
26
29
25
26
27
29
31
27
28
29
31
33
30
31
32
33
36
33
34
35
36
39
40
42
44
45
47

VIT:

2
3
4
5
6
4
5
6
7
8
6
7
8
9
10
8
9
10
11
12
10
11
12
13
14
12
13
14
15
16
14
15
16
17
19
16
17
17
19
21
18
19
20
21
23
21
22
23
24
26
23
24
25
26
29
25
26
27
29
31
27
28
29
31
33
30
31
32
33
36
33
34
35
36
39
40
42
44
45
47

INT:

2
3
4
5
6
4
5
6
7
8
6
7
8
9
10
8
9
10
11
12
10
11
12
13
14
12
13
14
15
16
14
15
16
17
19
16
17
17
19
21
18
19
20
21
23
21
22
23
24
26
23
24
25
26
29
25
26
27
29
31
27
28
29
31
33
30
31
32
33
36
33
34
35
36
39
40
42
44
45
47

3. Bonus

3. Bonus
+0 +1 +2 +3 +4 +5 +6 +7 +8 +9 +10 +11 +12 +13 +14 +15

Resistance to monster attacks:

1%
1%
1%
1%
1%
1%
1%
1%
1%
2%
2%
2%
2%
2%
3%
2%
2%
2%
2%
3%
3%
3%
3%
3%
4%
4%
4%
4%
4%
5%
5%
5%
5%
5%
6%
6%
6%
6%
6%
7%
7%
7%
7%
7%
8%
8%
8%
8%
8%
9%
9%
9%
9%
9%
10%
10%
10%
10%
10%
11%
11%
11%
11%
11%
12%
12%
12%
12%
12%
13%
13%
13%
13%
13%
14%
15%
15%
15%
15%
18%

Strong against monsters:

1%
1%
1%
1%
1%
1%
1%
1%
1%
2%
2%
2%
2%
2%
3%
2%
2%
2%
2%
3%
3%
3%
3%
3%
4%
4%
4%
4%
4%
5%
5%
5%
5%
5%
6%
6%
6%
6%
6%
7%
7%
7%
7%
7%
8%
8%
8%
8%
8%
9%
9%
9%
9%
9%
10%
10%
10%
10%
10%
11%
11%
11%
11%
11%
12%
12%
12%
12%
12%
13%
13%
13%
13%
13%
14%
15%
15%
15%
15%
18%

damage will be absorbed by HP:

1%
1%
1%
1%
2%
2%
2%
2%
2%
3%
3%
3%
3%
3%
4%
3%
3%
3%
3%
4%
3%
3%
3%
3%
6%
5%
5%
5%
5%
7%
6%
6%
6%
6%
8%
7%
7%
7%
7%
9%
8%
8%
8%
8%
10%
9%
9%
9%
9%
13%
10%
10%
10%
10%
14%
11%
11%
11%
11%
15%
12%
12%
12%
12%
16%
12%
12%
12%
12%
17%
14%
14%
14%
14%
18%
16%
16%
16%
16%
25%

damage will be absorbed by SP:

1%
1%
1%
1%
2%
2%
2%
2%
2%
3%
3%
3%
3%
3%
4%
3%
3%
3%
3%
4%
3%
3%
3%
3%
6%
5%
5%
5%
5%
7%
6%
6%
6%
6%
8%
7%
7%
7%
7%
9%
8%
8%
8%
8%
10%
9%
9%
9%
9%
13%
10%
10%
10%
10%
14%
11%
11%
11%
11%
15%
12%
12%
12%
12%
16%
12%
12%
12%
12%
17%
14%
14%
14%
14%
18%
16%
16%
16%
16%
25%

Magic Resistance:

1%
1%
1%
1%
3%
1%
1%
1%
1%
3%
2%
2%
2%
2%
4%
2%
2%
2%
2%
4%
3%
3%
3%
3%
6%
4%
4%
4%
4%
7%
5%
5%
5%
5%
9%
6%
6%
6%
6%
10%
7%
7%
7%
7%
11%
8%
8%
8%
8%
12%
9%
9%
9%
9%
16%
10%
10%
10%
10%
17%
11%
11%
11%
11%
18%
12%
12%
12%
12%
19%
13%
13%
13%
13%
20%
15%
15%
15%
15%
30%

Movement Speed:

-15%
-12%
-10%
-9%
-6%
-12%
-10%
-8%
-6%
-4%
-10%
-8%
-6%
-4%
-2%
-9%
-7%
-5%
-3%
-1%
-6%
-4%
-3%
-1%
1%
-4%
-3%
-1%
1%
2%
-2%
-1%
1%
2%
3%
-1%
1%
2%
3%
4%
1%
2%
3%
4%
5%
2%
3%
4%
5%
6%
3%
4%
5%
6%
7%
4%
5%
6%
7%
8%
5%
6%
7%
8%
9%
6%
7%
8%
9%
10%
10%
12%
14%
17%
20%
12%
15%
18%
20%
25%

Mysterious Talisman

SungMa Will

STR | RES | VIT | INT
+0 +1 +2 +3 +4 +5 +6 +7 +8 +9

STR:

1
1
1
2
1
1
2
3
3
3
3
4
5
5
5
6
7
7
7
8
9
9
9
10
11
11
11
12
14
14
15
16
17
17
18
19
21
22
23
24

RES:

1
1
1
2
1
1
2
3
3
3
3
4
5
5
5
6
7
7
7
8
9
9
9
10
11
11
11
12
14
14
15
16
17
17
18
19
21
22
23
24

VIT:

1
1
1
2
1
1
2
3
3
3
3
4
5
5
5
6
7
7
7
8
9
9
9
10
11
11
11
12
14
14
15
16
17
17
18
19
21
22
23
24

INT:

1
1
1
2
1
1
2
3
3
3
3
4
5
5
5
6
7
7
7
8
9
9
9
10
11
11
11
12
14
14
15
16
17
17
18
19
21
22
23
24

Power of Elements

Power of Lightning | Power of Ice | Power of Earth | Power of Darkness | Power of Wind | Power of Fire
+0 +1 +2 +3 +4 +5 +6 +7 +8 +9

Power of Elements

1
2
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
1
3
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
2
4
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
3
5
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
4
6
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
5
7
8
9
10
11
12
13
14
15
16
17
18
19
20
21
22
23
24
25
26
27
28
29
30
31
32
33
34
36
6
9
10
11
12
13
14
15
16
17
18
19
20
21
22
24
26
28
30
32
34
36
38
40
42
44
46
48
50
59
7
11
12
13
14
15
16
17
18
20
21
22
23
24
25
27
29
31
33
35
37
39
41
43
45
47
49
51
55
62
8
12
13
14
15
16
17
18
19
21
23
24
25
26
28
30
32
34
36
38
40
42
44
46
48
50
52
54
58
65
9
14
15
16
18
19
20
21
22
24
26
27
28
29
31
33
34
37
39
41
43
45
47
49
51
53
55
57
62
69

Gloves

SungMa Will

STR | RES | VIT | INT
+0 +1 +2 +3 +4 +5 +6 +7 +8 +9

STR:

3
4
5
6
7
5
6
8
9
11
9
12
14
15
17
14
18
20
21
22
19
24
26
27
28
24
30
32
33
34
29
36
38
39
40
34
42
44
45
46
39
48
50
51
52
58
59
60
61
63

RES:

3
4
5
6
7
5
6
8
9
11
9
12
14
15
17
14
18
20
21
22
19
24
26
27
28
24
30
32
33
34
29
36
38
39
40
34
42
44
45
46
39
48
50
51
52
58
59
60
61
63

VIT:

3
4
5
6
7
5
6
8
9
11
9
12
14
15
17
14
18
20
21
22
19
24
26
27
28
24
30
32
33
34
29
36
38
39
40
34
42
44
45
46
39
48
50
51
52
58
59
60
61
63

INT:

3
4
5
6
7
5
6
8
9
11
9
12
14
15
17
14
18
20
21
22
19
24
26
27
28
24
30
32
33
34
29
36
38
39
40
34
42
44
45
46
39
48
50
51
52
58
59
60
61
63

Serpent Gloves

Defence

STR | RES | VIT | INT
+0 +1 +2 +3 +4 +5 +6 +7 +8 +9

Defence:

15
16
17
17
18
19
19
20
21
23
24
25
27
28
29
31
32
33
35
36
37
39
40
41
43
44
45
55
56
57

SungMa Will

STR | RES | VIT | INT
+0 +1 +2 +3 +4 +5 +6 +7 +8 +9

STR:

6
7
8
9
10
11
12
13
14
16
17
19
19
21
23
25
24
26
28
31
30
33
36
38
36
39
42
44
42
45
48
50
49
52
55
58
69
72
75
78

RES:

6
7
8
9
10
11
12
13
14
16
17
19
19
21
23
25
24
26
28
31
30
33
36
38
36
39
42
44
42
45
48
50
49
52
55
58
69
72
75
78

VIT:

6
7
8
9
10
11
12
13
14
16
17
19
19
21
23
25
24
26
28
31
30
33
36
38
36
39
42
44
42
45
48
50
49
52
55
58
69
72
75
78

INT:

6
7
8
9
10
11
12
13
14
16
17
19
19
21
23
25
24
26
28
31
30
33
36
38
36
39
42
44
42
45
48
50
49
52
55
58
69
72
75
78

Costume Bonus

Costumes, Hairstyles and Weapon Skins on the "+" version can have bonus.

There are specific item to change bonus and the number of bonuses on the costumes

Hairstyles

Strong against: Possible Opposition: Other:
  • Mystics + 20%
  • Half-human + 10%
  • Orcs + 20%
  • Devils + 20%
  • Animals + 20%
  • Undead + 20%
  • 15% magic resistance
  • 15% lightning resistance
  • 15% wind resistance
  • 15% fire resistance
  • Poisoning chance: 8%
  • Bleeding attack + 8%
  • 10% damage is absorbed by SP
  • HP Regeneration + 30%
  • SP regeneration + 30%
  • Attack speed + 8%
  • 15% Chance to Avoid Arrows

Costumes

Strong against: Possible Resistances: Other:
  • None
  • 15% sword defense
  • 15% two-handed defense
  • 15% dagger defense
  • 15% defense against claws
  • 15% bell defense
  • 15% fan defense
  • 15% arrow resistance
  • 15% magic resistance
  • 15% lightning resistance
  • 15% wind resistance
  • 15% fire resistance
  • 10% damage is absorbed by SP
  • Damage 10% is absorbed by HP
  • Max. HP +500 to +2000
  • Max. SP +200
  • 10% chance to reflect close combat hits
  • Attack value +50
  • Casting Speed + 20%

Weapon Skins

Strong against: Possible Resistances: Other:
  • Mystics + 20%
  • Half-humans + 10%
  • Orcs + 20%
  • Devils + 20%
  • Animals + 20%
  • Undead + 20%
  • 15% sword defense
  • 15% two-handed defense
  • 15% dagger defense
  • 15% defense against claws
  • 15% bell defense
  • 15% fan defense
  • 15% arrow resistance
  • 15% magic resistance
  • 15% lightning resistance
  • 15% wind resistance
  • 15% fire resistance
  • Max. HP +500 to +2000
  • Max. SP +20 to +80
  • Poisoning chance: 8%
  • Bleeding + 8%
  • Blackout: 8%
  • Slowing Chance: 8%
  • Casting speed + 20%
  • Attack speed + 8%
  • Movement speed + 20%
  • Intelligence +12
  • Strength +12
  • Dexterity +12
  • Vitality +12
  • 10% chance of piercing hits
  • 10% chance of critical hit
  • 20% chance of EXP bonus
  • 20% chance to drop a double amount of yang
  • 15% chance to Avoid Aroows