Template:Showcase/Layout: Difference between revisions

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<includeonly>
 
<table style="width: 215px; height: {{#switch:{{{Typ}}}
| Monster  = 280px
| #default  = 250px}}; border: 1px solid #88283a; padding: 0px 0px 0px 0px; border-top-left-radius: 9px; border-top-right-radius: 9px;">
<tr colspan="6" style="height:44px; font-size: 14px; color: #f0d9a2; padding: 5px 5px 5px 10px;">{{#ifeq: {{{Typ}}}| Monster  | {{#if: {{{Element2|}}} | <td colspan="2" style="width: 32px; background: #5d0505; border-top-left-radius: 9px;"> {{#switch:{{{Element2}}}
|Eis        = {{Eis|32px}}
|Wind      = {{Wind|32px}}
|Erde      = {{Erde|32px}}
|Blitz      = {{Blitz|32px}}
|Dunkelheit = {{Dunkelheit|32px}}
|Feuer      = {{Feuer|32px}}
}}</td> | {{#if: {{{Element|}}} | <td colspan="2" style="width: 32px; background: #5d0505; border-top-left-radius: 9px;"></td>}} }} }}
<td colspan="{{#switch:{{{Typ}}}
| Monster  = {{#expr: 6 - {{#if: {{{Element2|}}} | 4 | {{#if: {{{Element|}}}| 4 | 0 }} }} }}
| NPC      = 6
| Erzader  = 6
| Metin    = 6 }}" style="background: #5d0505; {{#ifeq: {{{Typ}}} | Monster | {{#if: {{{Element2|}}} | | {{#if: {{{Element|}}} | | border-top-left-radius: 9px; border-top-right-radius: 9px; }} }} | border-top-left-radius: 9px; border-top-right-radius: 9px; }}">
<center><b>{{#if: {{{AnzeigeName|}}} |
{{#switch:{{{Typ}}}
| Monster  =
{{#if: {{{Element|}}} |
{{#if: {{{Element2|}}} |
{{#ifexpr: {{#len: {{{AnzeigeName}}} }} > 15 | <small> }} | <!-- 2 Elemente -->
{{#ifexpr: {{#len: {{{AnzeigeName}}} }} > 18 | <small> }} }} | <!-- 1 Elemente -->
{{#ifexpr: {{#len: {{{AnzeigeName}}} }} > 25 | <small> }} }} <!-- 0 Elemente -->[[{{{Name}}} | <span style="color:{{Tabellenfarbe/Schrift}}">{{{AnzeigeName}}}</span>]] {{#if: {{{Element|}}} |
{{#if: {{{Element2|}}} |
{{#ifexpr: {{#len: {{{AnzeigeName}}} }} > 15 | </small> }} |
{{#ifexpr: {{#len: {{{AnzeigeName}}} }} > 18 | </small> }} }} |
{{#ifexpr: {{#len: {{{AnzeigeName}}} }} > 25 | </small> }} }}
| #default  = [[{{{Name}}} | <span style="color:{{Tabellenfarbe/Schrift}}">{{{AnzeigeName}}}</span>]]
}}
|
{{#switch:{{{Typ}}}
| Monster  =
{{#if: {{{Element|}}} |
{{#if: {{{Element2|}}} |
{{#ifexpr: {{#len: {{{Name}}} }} > 15 | <small> }} | <!-- 2 Elemente -->
{{#ifexpr: {{#len: {{{Name}}} }} > 18 | <small> }} }} | <!-- 1 Elemente -->
{{#ifexpr: {{#len: {{{Name}}} }} > 25 | <small> }} }} <!-- 0 Elemente -->[[{{{Name}}} | <span style="color:{{Tabellenfarbe/Schrift}}">{{{Name}}}</span>]]{{#if: {{{Element|}}} |
{{#if: {{{Element2|}}} |
{{#ifexpr: {{#len: {{{Name}}} }} > 15 | </small> }} |
{{#ifexpr: {{#len: {{{Name}}} }} > 18 | </small> }} }} |
{{#ifexpr: {{#len: {{{Name}}} }} > 25 | </small> }} }}
| #default  = [[{{{Name}}} | <span style="color:{{Tabellenfarbe/Schrift}}">{{{Name}}}</span>]]
}}
}}</b><br>
{{#switch:{{{Typ|}}}
| NPC      = {{#if: {{{Position| }}} | {{{Position}}} }}
| Erzader  =
| Metin    = Level: '''{{#if: {{{Level|}}} | {{{Level}}} | ?? }}'''  Stufe: '''5'''
| Monster  = Level: '''{{#if: {{{Level|}}} | {{{Level}}} | ?? }}'''  {{#ifeq: {{{Stufe}}} | BOSS | '''BOSS''' | Stufe: '''{{#if: {{{Stufe|}}} | {{{Stufe}}} | ?? }}''' }}{{#if: {{{Basis-EXP|}}} | <br><small>EXP: </small>'''{{{Basis-EXP}}}'''}}
}}</center>
</td>{{#ifeq: {{{Typ}}} | Monster | {{#if: {{{Element|}}} |<td colspan="2" style="width: 32px; background: #5d0505; border-top-right-radius: 9px;">{{#switch:{{{Element}}}
|Eis        = {{Eis|32px}}
|Wind      = {{Wind|32px}}
|Erde      = {{Erde|32px}}
|Blitz      = {{Blitz|32px}}
|Dunkelheit = {{Dunkelheit|32px}}
|Feuer      = {{Feuer|32px}}
}}</td> | {{#if: {{{Element2|}}} | <td colspan="2" style="width: 32px; background: #5d0505; border-top-right-radius: 9px;"></td>}} }} }}
</tr>{{#switch:{{{Typ|}}}
| NPC      =
| Erzader  =
| Metin    =
| Monster  = <tr>
<td colspan="6" valign="top">
<div style="display: flex; flex-direction: row; gap: 0px; flex-wrap: wrap; padding: 0px; width: 100%; margin: 0 auto; justify-content: space-between; margin-bottom: 5px;">
<div style="border: 1px #88283a dashed; padding: 0 5px; height: 42px; width: 81px;">Rasse:<br> {{#ifeq: {{#switch:{{{Gattung}}}
|Teufel        = Teufel
|Untote        = Untote
|Tiere        = Tiere
|Halbmenschen  = Halbmensch
|Orks          = Orks
|Esoterische  = Esoterisch
|Insekten      = Insekten
|Zodiak        = Zodiak
|Wüstenmonster = Wüste
|Rassenlos    = Rassenlos
|#default      = Unbekannt
}} | Unbekannt | '''Unbekannt''' | '''[[:Kategorie:Gegner/{{{Gattung}}}|{{#switch:{{{Gattung}}}
|Teufel        = Teufel
|Untote        = Untote
|Tiere        = Tiere
|Halbmenschen  = Halbmensch
|Orks          = Orks
|Esoterische  = Esoterisch
|Insekten      = Insekten
|Zodiak        = Zodiak
|Wüstenmonster = Wüste
|Rassenlos    = Rassenlos
}}]]'''}}</div>
<div style="border: 1px #88283a dashed; padding: 0 5px; height: 42px; width: 103px;">Schaden:<br> '''{{#switch:{{{Schaden}}}
|PN  = [[Schaden#Physisch_Nahkampf|Physisch]]
|PF  = [[Schaden#Physisch_Fernkampf|Fernkampf]]
|M  = [[Schaden#Magisch|Magisch]]
|#default = ??}}{{#if: {{{Schaden|}}} | {{#if: {{{FKS|}}} | , }} }} {{#if: {{{FKS|}}} | [[Schaden#Fertigkeitsschaden|FKS]] }}'''</div></div>
</td>
</tr>
}}
<tr>
<td colspan="6">
<div style="background: rgba(0,0,0,.1); width: 210px; height: 198px; display: flex; align-items: center; justify-content: center;">[[Datei:{{{Name}}}.png|202x198px|link={{{Name}}}]]
</div>
</td>
</tr>
</table>
</includeonly>
<noinclude>
Das ist nur eine Vorschau:
Siehe [[Vorlage:Showcase]] für die Vorlage
<div style="display: flex; flex-direction: row; gap: 10px 1px; flex-wrap: wrap; justify-content: start; width: 100%;">
{{:Wilder Bogenschütze}}
{{Showcase/Layout
<!-- Typ: Monster, NPC, Erz. Default: Monster -->
|Typ        = Monster
<!-- Eigenschaften -->
|Name        = Böse Klauengiftspinne (Sung Mahi)
|AnzeigeName = Böse Klauengiftspinne
|Level      = 120
|Stufe      = 4
|Element    = Eis
|Element2    =
|Gattung    = Halbmenschen
<!-- Schadenstyp des Monsters: PN = Physisch Nahkampf, PF = Physisch Fernkampf, M  = Magisch, Wenn FKS: Ja-->
|Schaden = M
|FKS    = Ja
}}
{{Showcase/Layout
<!-- Typ: Monster, NPC, Erz. Default: Monster -->
|Typ        = Monster
<!-- Eigenschaften -->
|Name        = Böse Klauengiftspinne (Sung Mahi)
|AnzeigeName = Böse Klauengiftspinne
|Level      = 120
|Stufe      = 4
|Element    =
|Element2    =
|Gattung    = Halbmenschen
<!-- Schadenstyp des Monsters: PN = Physisch Nahkampf, PF = Physisch Fernkampf, M  = Magisch, Wenn FKS: Ja-->
|Schaden = M
|FKS    = Ja
}}
{{Showcase/Layout
<!-- Typ: Monster, NPC, Erz. Default: Monster -->
|Typ        = NPC
<!-- Eigenschaften -->
|Name        = Schmied
|AnzeigeName =
|Level      =
|Stufe      =
|Position    =
|Element    =
|Element2    =
|Gattung    =
<!-- Schadenstyp des Monsters: PN = Physisch Nahkampf, PF = Physisch Fernkampf, M  = Magisch, Wenn FKS: Ja-->
|Schaden =
|FKS    =
}}</div>
</noinclude>

Latest revision as of 17:56, 29 December 2024