Bonuses: Difference between revisions
Tag: Manual revert |
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== | {{Navigation|}} | ||
__NOTOC__ | |||
This page lists the current maximum bonuses. There are lower values that can be obtainined while adding and chnaging bonus. | |||
__TOC__ | |||
== Items == | |||
{| {{NormalTables}} | {| {{NormalTables}} | ||
|- {{Hl3}} | |- {{Hl3}} | ||
!Item | !Item | ||
!How to get | !How to get | ||
!Description | |||
|- | |- | ||
| [[File: | | [[File:Green_Strength.png]]<br> Green Strength | ||
| | | Metinstones Lv. 5-45 | ||
| All bonuses of an item are replaced by the same number of randomly selected new bonuses. Enchant Item has no effect on the 6th and 7th bonuses, but only on bonuses 1 -5. Can only be used on weapons and armour up to level 40. | |||
|- | |- | ||
| [[File: | | [[File:Green_Magic.png]]<br> [[Green Magic]] | ||
| Metinstones Lv. 5-45 | |||
| Green Magic gives one of your items a new bonus and can be used until it has a maximum of 4 bonuses. Can only be used on weapons and armour up to level 40. | |||
|- | |- | ||
| [[File: | | [[File:Reinforce_Item.png]]<br> Reinforce Item | ||
| | | Metinstones Lv. 45+ & Dungeons | ||
| Reinforce Item gives one of your items a new bonus and can be used until it has a maximum of 4 bonuses. (adding may fail) | |||
|- | |- | ||
| [[File: | | [[File:Gegenstand_verzaubern.png]]<br> [[Enchant Item]] | ||
| | |Metinstones Lv. 45+ & Dungeons | ||
|All bonuses of an item are replaced by the same number of randomly selected new bonuses. Enchant Item has no effect on the 6th and 7th bonuses, but only on bonuses 1 -5. | |||
|- | |- | ||
| [[File:Orison.png]] Orison | | [[File:Segenskugel.png]]<br> [[Blessing Marble]] | ||
| | |Dungeons & Bosses | ||
|Blessing Marble can add a 5th bonus to an item that has four bonuses. (adding may fail) | |||
|- | |||
| [[File:Kostüm_verzaubern.png]]<br> Enchant Costume | |||
|[[General Store Saleswoman]] | |||
|Removes the bonuses from one of your costumes and replaces them with new ones. | |||
|- | |||
| [[File:Kostüm_verwandeln.png]]<br> Transform Costume | |||
|[[General Store Saleswoman]] | |||
|Removes the bonuses from one of your costumes and replaces them with new ones. With a bit of luck, the number of bonuses might also change (up to max. 3). | |||
|- | |||
| [[File:Small_Orison.png]]<br> Small Orison | |||
|Craft at Seon-Hae for 300x [[File:Green_Magic.png]] | |||
----- | |||
Orcuss, Death Reaper, Spider Baroness & Azrael | |||
----- | |||
[[File:Serpent_Treasure.png]] [[Serpent Treasure]] | |||
|Gives a small chance to change a 6 or 7 bonus. | |||
|- | |||
| [[File:Orison.png]]<br> [[Orison]] | |||
|Craft at [[Seon-Hae]] for 600x [[File:Gegenstand_verzaubern.png|link=Enchant Item]] [[Enchant Item]] | |||
----- | |||
[[File:Hydra's_Chest.png]] [[Hydra's Chest]] | |||
----- | |||
[[File:Redux_Chest.png]] [[Redux Chest]] | |||
----- | |||
[[File:Serpent_Treasure.png]] [[Serpent Treasure]] | |||
|Removes the bonuses from one of your items and adds new ones. Only applies to bonus 6 and 7. | |||
|} | |} | ||
| Line 32: | Line 69: | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
*Mystics +20% | *Mystics +6%, +10%, +20% | ||
*Half Humans +10% | *Half Humans +3%, +5%, +10% | ||
*Orcs +20% | *Orcs +6%, +10%, +20% | ||
*Devils +20% | *Devils +6%, +10%, +20% | ||
*Animals +20% | *Animals +6%, +10%, +20% | ||
*Undead +20% | *Undead +6%, +10%, +20% | ||
|| | || | ||
*15% Magic Resistance | *6%, 10%, 15% Magic Resistance | ||
*15% Lightning Resistance | *6%, 10%, 15% Lightning Resistance | ||
*15% Wind Resistance | *6%, 10%, 15% Wind Resistance | ||
*15% Fire Resistance | *6%, 10%, 15% Fire Resistance | ||
|| | || | ||
* | *Chance of Piercing Hit +3%, +5%, +10% | ||
*10% | *3%, 5%, 10% damage will be absorbed by HP | ||
*10% | *3%, 5%, 10% to rob SP | ||
*Max HP | *Max HP +1000,+1500,+2000 | ||
*Max SP +80 | *Max SP +30, 50, 80 | ||
*20% Chance of double Item drop | *6%, 8%, 20% Chance of double Item drop | ||
|} | |} | ||
==== Bracelets 6th/7th Bonus ==== | ==== Bracelets 6th/7th Bonus ==== | ||
| Line 68: | Line 105: | ||
*Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat | *Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
|| | || | ||
*Attack Value +50 | *Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
*Magic Attack Value +50 | *Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
*Max. HP +500 | *Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500 | ||
*Max. SP +80 | *Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80 | ||
*Poisoning chance 5% | *Poisoning chance +1%, +2%, +3%, +4%, +5% | ||
*Bleeding attack 5% | *Bleeding attack +1%, +2%, +3%, +4%, +5% | ||
*Poison Resistance 5% | *Poison Resistance +1%, +2%, +3%, +4%, +5% | ||
*Bleeding Attack Resistance 5% | *Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5% | ||
*Absorbs | *Absorbs 1%, 2%, 3% damage as SP | ||
|} | |} | ||
| Line 110: | Line 147: | ||
{| width="100%" valign="top" {{NormalTables}} | {| width="100%" valign="top" {{NormalTables}} | ||
| | | | ||
*+1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% | *+1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strong against Metinstones (+ x% of total value) | ||
*+1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strong against Metinstones | |||
*+1%, +2%, +3%, +4%, +5% attack damage against bosses | *+1%, +2%, +3%, +4%, +5% attack damage against bosses | ||
*+1%, +2%, +3%, +4%, +5% skill damage against bosses | *+1%, +2%, +3%, +4%, +5% skill damage against bosses | ||
| Line 127: | Line 165: | ||
*Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat | *Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
|| | || | ||
*Attack Value +50 | *Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
*Magic Attack Value +50 | *Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
*Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500 | *Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500 | ||
*Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80 | *Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80 | ||
*Poisoning chance +1%, +2%, +3%, +4%, +5% | *Poisoning chance +1%, +2%, +3%, +4%, +5% | ||
*Bleeding attack +1%, +2%, +3%, +4%, +5% | *Bleeding attack +1%, +2%, +3%, +4%, +5% | ||
*Poison Resistance 1%, 2%, 3%, 4%, 5% | *Poison Resistance +1%, +2%, +3%, +4%, +5% | ||
*Bleeding Attack Resistance 1%, 2%, 3%, 4%, 5% | *Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5% | ||
*Absorbs 1%, 2%, 3% damage as SP | *Absorbs 1%, 2%, 3% damage as SP | ||
|} | |} | ||
| Line 142: | Line 180: | ||
{| width="100%" valign="top" {{NormalTables}} | {| width="100%" valign="top" {{NormalTables}} | ||
|- {{Hl3}} | |- {{Hl3}} | ||
!Strong against: | |||
!Possible Defences: | !Possible Defences: | ||
!Other: | !Other: | ||
|- valign="top" | |- valign="top" | ||
| | | | ||
*6%, 10%, | *Mystics +6%, +10%, +20% | ||
*6%, 10%, | *Half Humans +3%, +5%, +10% | ||
*6%, 10%, | *Orcs +6%, +10%, +20% | ||
*6%, 10%, 15% | *Devils +6%, +10%, +20% | ||
*6%, 10%, 15% | *Animals +6%, +10%, +20% | ||
*6%, 10%, 15% | *Undead +6%, +10%, +20% | ||
*6%, 10%, 15% | || | ||
*+6%, +10%, +15% Magic Resistance | |||
*+6%, +10%, +15% Lightning Resistance | |||
*+6%, +10%, +15% Wind Resistance | |||
*+6%, +10%, +15% Fire Resistance | |||
|| | || | ||
* | *Poisoning chance 3%, 5%, 8% | ||
* | *3%, 5%, 10% damage will be absorbed by SP | ||
*HP Regeneration +12%, +20%, +30% | *HP Regeneration +12%, +20%, +30% | ||
*SP Regeneration +12%, +20%, +30% | *SP Regeneration +12%, +20%, +30% | ||
*6%, | *Attack Speed +3%, +5%, +8% | ||
* | *Chance to avoid Arrows +6%, +10%, +15% | ||
*Bleeding attack +3%, +5%, +8% | |||
|} | |} | ||
==== Helmets 6th/7th Bonus ==== | ==== Helmets 6th/7th Bonus ==== | ||
{| width="100%" valign="top" {{NormalTables}} | {| width="100%" valign="top" {{NormalTables}} | ||
| | | | ||
*Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat | *Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat | ||
*Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat | *Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat | ||
| Line 186: | Line 222: | ||
*Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat | *Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
|| | || | ||
*Attack Value +50 | *Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
*Magic Attack Value +50 | *Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
*Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500 | *Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500 | ||
*Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80 | *Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80 | ||
*Poisoning chance +1%, +2%, +3%, +4%, +5% | *Poisoning chance +1%, +2%, +3%, +4%, +5% | ||
*Bleeding attack +1%, +2%, +3%, +4%, +5% | *Bleeding attack +1%, +2%, +3%, +4%, +5% | ||
*Poison Resistance 1%, 2%, 3%, 4%, 5% | *Poison Resistance +1%, +2%, +3%, +4%, +5% | ||
*Bleeding Attack Resistance 1%, 2%, 3%, 4%, 5% | *Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5% | ||
* | *1st Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | ||
*2nd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*3rd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*4th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*5th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*Damage is increased at lower rank points. | |||
|} | |} | ||
=== | === Earrings === | ||
{|width="100%" | {| width="100%" valign="top" {{NormalTables}} | ||
|- {{Hl3}} | |||
!Strong against: | |||
! | !Possible Defences: | ||
!Other: | |||
! | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
* | *Mystics +6%, +10%, +20% | ||
* | *Half Humans +3%, +5%, +10% | ||
* | *Orcs +6%, +10%, +20% | ||
* | *Devils +6%, +10%, +20% | ||
* | *Animals +6%, +10%, +20% | ||
* | *Undead +6%, +10%, +20% | ||
|| | || | ||
*15% | *6%, 10%, 15% Sword Defence | ||
*15% | *6%, 10%, 15% Two-Handed Defence | ||
*15% | *6%, 10%, 15% Dagger Defence | ||
*15% | *6%, 10%, 15% Bell Defence | ||
*15% | *6%, 10%, 15% Fan Defence | ||
*15% | *6%, 10%, 15% Arrow Defence | ||
*15% | *6%, 10%, 15% Claw Defence | ||
|| | || | ||
*10% | *3%, 5%, 10% to rob SP | ||
*5% | *3%, 4%, 5% Poison Resistance | ||
* | *Bleeding Attack Resistance 3%, 4%, 5% | ||
*20% | *6%, 8%, 20% Chance of double Item drop | ||
*20% | *6%, 10%, 20% Movement Speed | ||
|} | |} | ||
==== Earrings 6th/7th Bonus ==== | |||
{| width="100%" valign="top" {{NormalTables}} | |||
{|width="100%" | |||
| | | | ||
* | *Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat | ||
|| | || | ||
* | *Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
|| | || | ||
* | *Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
* | *Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
*Max. | *Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500 | ||
*Max. | *Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80 | ||
* | *Poisoning chance +1%, +2%, +3%, +4%, +5% | ||
* | *Bleeding attack +1%, +2%, +3%, +4%, +5% | ||
* | *Poison Resistance +1%, +2%, +3%, +4%, +5% | ||
* | *1st Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | ||
* | *2nd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | ||
*3rd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*4th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*5th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
|} | |} | ||
=== | === Armour === | ||
{|width="100%" | {| width="100%" valign="top" {{NormalTables}} | ||
|- {{Hl3}} | |||
!Possible Defences: | |||
! | !Other: | ||
! | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
* | *6%, 10%, 15% Sword Defence | ||
*6%, 10%, 15% Two-Handed Defence | |||
*6%, 10%, 15% Dagger Defence | |||
*6%, 10%, 15% Bell Defence | |||
*6%, 10%, 15% Fan Defence | |||
*6%, 10%, 15% Arrow Defence | |||
*6%, 10%, 15% Claw Defence | |||
*+6%, +10%, +15% Magic Resistance | |||
*+6%, +10%, +15% Lightning Resistance | |||
*+6%, +10%, +15% Wind Resistance | |||
*+6%, +10%, +15% Fire Resistance | |||
|| | || | ||
* | *Attack Value +10, +30, +50 | ||
* | *3%, 5%, 10% damage will be absorbed by SP | ||
*3%, 5%, 10% damage will be absorbed by HP | |||
*Max HP +1000,+1500,+2000 | |||
* | *Max SP +30, 50, 80 | ||
*Casting Speed +6%, +10%, +20% | |||
*3%, 6%, 10% Chance to reflect close combat hits | |||
*Max | |||
*Max | |||
*10% | |||
* | |||
|} | |} | ||
==== Armour 6th/7th Bonus ==== | |||
{| width="100%" valign="top" {{NormalTables}} | |||
{|width="100%" | |||
| | | | ||
* | *Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat | ||
|| | || | ||
* | *-1%, -2%, -3%, -4%, -5% attack damage from bosses | ||
* | *-1%, -2%, -3%, -4%, -5% skill damage from bosses | ||
* | *Resistance to Half Humans (+2%, +3%, +4%, +5%, +6%, +7%, +10% of total value) | ||
* | *Incoming damage is reduced by 1%, 2%, 3%, 4%, 5% if you have +90% HP | ||
* | *Fall Resistance +15% | ||
* | *Lightning Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | ||
* | *Fire Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | ||
* | *Ice Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | ||
* | *Earth Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | ||
* | *Wind Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | ||
* | *Darkness Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | ||
* | *Magic Resistance (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | ||
* | *Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
*Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat | |||
|| | || | ||
* | *Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
* | *Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
*Max. | *Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500 | ||
*Max. | *Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80 | ||
* | *Poisoning chance +1%, +2%, +3%, +4%, +5% | ||
* | *Bleeding attack +1%, +2%, +3%, +4%, +5% | ||
* | *Poison Resistance +1%, +2%, +3%, +4%, +5% | ||
* | *Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5% | ||
*Absorbs 1%, 2%, 3% damage as SP | |||
* | |||
|} | |} | ||
=== | === Shields === | ||
{|width="100%" | {| width="100%" valign="top" {{NormalTables}} | ||
|- {{Hl3}} | |||
!Strong against: | |||
! | !Possible Defences: | ||
!Other: | |||
! | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
* | *Mystics +6%, +10%, +20% | ||
* | *Half Humans +3%, +5%, +10% | ||
* | *Orcs +6%, +10%, +20% | ||
* | *Devils +6%, +10%, +20% | ||
* | *Animals +6%, +10%, +20% | ||
* | *Undead +6%, +10%, +20% | ||
|| | || | ||
*[[ | *[[Defence against blackouts]] | ||
* | *Defence against slowing | ||
|| | || | ||
* | *Intelligence +6, +8, +12 | ||
* | *Dexterity +6, +8, +12 | ||
* | *Vitality +6, +8, +12 | ||
*20% | *Strength +6, +8, +12 | ||
* | *Chance to block a close combat attack 6%, 10%, 15% | ||
* | *6%, 8%, 20% Chance to drop double Yang | ||
*3%, 6%, 10% Chance to reflect close combat hits | |||
*6%, 8%, 20% Chance of EXP Bonus | |||
|} | |} | ||
==== Shields 6th/7th Bonus ==== | |||
{| width="100%" valign="top" {{NormalTables}} | |||
{|width="100%" | |||
| | | | ||
* | *Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat | ||
|| | || | ||
* | *-1%, -2%, -3%, -4%, -5% attack damage from bosses | ||
* | *-1%, -2%, -3%, -4%, -5% skill damage from bosses | ||
* | *Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
|| | || | ||
* | *Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
* | *Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
*Max. | *Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500 | ||
*Max. | *Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80 | ||
* | *Poisoning chance +1%, +2%, +3%, +4%, +5% | ||
* | *Bleeding attack +1%, +2%, +3%, +4%, +5% | ||
* | *Poison Resistance +1%, +2%, +3%, +4%, +5% | ||
* | *Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5% | ||
* | *1st Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | ||
* | *2nd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | ||
* | *3rd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | ||
*4th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*5th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*1%, 2%, 3%, 4%, 5% Chance to block attack damage | |||
|} | |} | ||
=== | === Shoes === | ||
{|width="100%" | {| width="100%" valign="top" {{NormalTables}} | ||
|- {{Hl3}} | |||
!Possible Defences: | |||
! | !Other: | ||
! | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
* | *6%, 10%, 15% Sword Defence | ||
*6%, 10%, 15% Two-Handed Defence | |||
*6%, 10%, 15% Dagger Defence | |||
*6%, 10%, 15% Bell Defence | |||
*6%, 10%, 15% Fan Defence | |||
*6%, 10%, 15% Arrow Defence | |||
*6%, 10%, 15% Claw Defence | |||
*Chance to avoid Arrows 6%, 10%, 15% | |||
|| | |||
*Blackout chance 3%, 5%, 8% | |||
*6%, 8%, 20% Chance for EXP Bonus | |||
*6%, 8%, 20% Chance to drop double Yang | |||
*Chance of critical hit +3%, +5%, +10% | |||
*Max HP +1000,+1500,+2000 | |||
*Max SP +30, 50, 80 | |||
*Slowing chance 3%, 5%, 8% | |||
*Attack Speed +3%, +5%, +8% | |||
|} | |||
==== Shoes 6th/7th Bonus ==== | |||
{| width="100%" valign="top" {{NormalTables}} | |||
| | |||
*Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat | |||
|| | || | ||
* | *Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
* | *Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat | ||
|| | || | ||
*10 | *Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
* | *Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
*Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500 | |||
*Max. | *Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80 | ||
*Max. | *Poisoning chance +1%, +2%, +3%, +4%, +5% | ||
*20% | *Bleeding attack +1%, +2%, +3%, +4%, +5% | ||
* | *Poison Resistance +1%, +2%, +3%, +4%, +5% | ||
*20% | *Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5% | ||
* | *Absorbs 1%, 2%, 3% damage as SP | ||
*Absorbs 1%, 2%, 3% damage as HP | |||
*1st Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*2nd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*3rd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*4th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*5th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
|} | |} | ||
{| width="100%" | === Talismans === | ||
{| width="100%" valign="top" {{NormalTables}} | |||
|- {{Hl3}} | |||
! | !Strong against: | ||
!Possible Defences: | |||
! | !Other: | ||
! | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
* | *Insects +15%, +20%, +30% | ||
* | *Desert Monster +15%, +20%, +30% | ||
* | *Zodiac Monster +15%, +20%, +30% | ||
*Half human +3%, +5%, +10% | |||
* | |||
|| | || | ||
* | *Ice Resistance +15%, +20%, +25% | ||
* | *Earth Resistance +15%, +20%, +25% | ||
* | *Resistance against Darkness +15%, +20%, +25% | ||
* | *Sword Defence Break +3%, +4%, +5% | ||
* | *Two-handed Defence Break +3%, +4%, +5% | ||
* | *Dagger Defence Break +3%, +4%, +5% | ||
*Arrow Defence Break +3%, +4%, +5% | |||
*Fan Defence Break +3%, +4%, +5% | |||
*Bell Defence Break +3%, +4%, +5% | |||
*Claw Defence Break +3%, +4%, +5% | |||
*Resistance to Half Humans 3%, 6%, 10% | |||
*Fall Resistance +6%, +10%, +20% | |||
|| | || | ||
* | *Blackout chance 3%, 5%, 8% | ||
*Defence +2%, +4%, +5% | |||
* | |||
|} | |} | ||
==== Talismans 6th/7th Bonus ==== | |||
{| width="100%" valign="top" {{NormalTables}} | |||
| | |||
*Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | |||
*Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | |||
*Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500 | |||
*Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80 | |||
*Poisoning chance +1%, +2%, +3%, +4%, +5% | |||
*Bleeding attack +1%, +2%, +3%, +4%, +5% | |||
*Poison Resistance +1%, +2%, +3%, +4%, +5% | |||
*Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5% | |||
*1st Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*2nd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*3rd Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*4th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*5th Bonus +1%, +2%, +3%, +4%, +5%, +8%, +10%, +20%, +25% | |||
*+1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (INT) | |||
*+1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (STR) | |||
*+1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (VIT) | |||
*+1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (DEX) | |||
*(+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) Sung Ma's will (INT) | |||
*(+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) Sung Ma's will (STR) | |||
*(+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) Sung Ma's will (VIT) | |||
*(+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) Sung Ma's will (DEX) | |||
|} | |} | ||
=== | === Weapons === | ||
{|width="100%" | {| width="100%" valign="top" {{NormalTables}} | ||
|- {{Hl3}} | |||
!Strong against: | |||
! | !Other: | ||
! | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
* | *Mystics +6%, +10%, +20% | ||
* | *Half Humans +3%, +5%, +10% | ||
* | *Orcs +6%, +10%, +20% | ||
* | *Devils +6%, +10%, +20% | ||
*Animals +6%, +10%, +20% | |||
*Undead +6%, +10%, +20% | |||
|| | || | ||
* | *Intelligence +6, +8, +12 | ||
* | *Dexterity +6, +8, +12 | ||
* | *Vitality +6, +8, +12 | ||
* | *Strength +6, +8, +12 | ||
*5% | *Blackout chance 3%, 5%, 8% | ||
*5% | *Bleeding attack +3%, +5%, +8% | ||
*5% | *Slowing chance 3%, 5%, 8% | ||
* | *Poisoning chance 3%, 5%, 8% | ||
*Casting Speed +6%, +10%, +20% | |||
* | *Chance of critical hit +3%, +5%, +10% | ||
*+3%, +5%, +10% Chance for piercing Hits | |||
*+5% | |||
* | |||
|} | |} | ||
==== Weapons 6th/7th Bonus ==== | |||
{| width="100%" valign="top" {{NormalTables}} | |||
{|width="100%" | |||
| | | | ||
*+1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strength against Metinstones | |||
*Strong against Metinstones (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% of total value) | |||
*Strong against Monsters (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10% of total value) | |||
*Strong against Half Humans (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10% of total value) | |||
*Strong against Insects (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Strong against Desert Monsters (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Strong against Zodiac Monsters (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Strong against Animals (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Strong against Mystics (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Strong against Undeads (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Strong against Devils (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Strong against Orcs (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Power of Lightning (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Power of Fire (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Power of Ice (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Power of Earth (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Power of Wind (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Power of Darkness (+1%, +2%, +3%, +4%, +5%, +6%, +7%, +10%, +15% of total value) | |||
*Earn Power of Lightning for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Power of Fire for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Power of Ice for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Power of Earth for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Power of Wind for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Power of Darkness for 1, 2, 3, 4, 5 sec. in combat | |||
|| | || | ||
*Earn Lightning Resistance for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Fire Resistance for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Ice Resistance for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Earth Resistance for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Wind Resistance for 1, 2, 3, 4, 5 sec. in combat | |||
*Earn Darkness Resistance for 1, 2, 3, 4, 5 sec. in combat | |||
|| | || | ||
* | *Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
* | *Magic Attack Value +5, +8, +10, +15, +20, +25, +30, +35, +40, +50 | ||
*Max. | *Max. HP +50, +100, +150, +200, +250, +300, +350, +400, +450,+500 | ||
*Max. | *Max. SP +5, +10, +15, +20, +30, +40, +50, +60, +70, +80 | ||
* | *Poisoning chance +1%, +2%, +3%, +4%, +5% | ||
* | *Bleeding attack +1%, +2%, +3%, +4%, +5% | ||
* | *Poison Resistance +1%, +2%, +3%, +4%, +5% | ||
*Bleeding Attack Resistance +1%, +2%, +3%, +4%, +5% | |||
* | *Damage is increased at lower rank points. | ||
* | |||
|} | |} | ||
=== | ===Gloves=== | ||
{|width="100%" | {| width="100%" valign="top" {{NormalTables}} | ||
|- {{Hl3}} | |||
!Possible Defences: | |||
! | !Other: | ||
! | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
* | *3%, 6%, 10% Resistance to Half Humans | ||
*6%, 10%, 20% Fall Resistance | |||
* | |||
|| | || | ||
* | *+30, +50, +80 Max. SP | ||
* | *+6, +8, +12 Vitality | ||
*+6, +8, +12 Intelligence | |||
* | *+6, +8, +12 Strenght | ||
* | *+6, +8, +12 Dexterity | ||
* | *3%, 5%, 8% Poisoning chance | ||
* | *3%, 5%, 8% Blackout chance | ||
* | *3%, 5%, 8% Slowing chance | ||
* | *3%, 5%, 10% Damage will be absorbed by HP | ||
* | *3%, 5%, 10% Damage will be absorbed by SP | ||
* | *3%, 6%, 10% Chance to reflect close combat hits | ||
* | *3%, 4%, 5% Poison Resistance | ||
* | *3%, 4%, 5% Bleeding Attack Resistance | ||
* | *+6, +8, +12 Precision | ||
|} | |} | ||
==== Weapons 6th/7th Bonus ==== | |||
{| width="100%" valign="top" {{NormalTables}} | |||
{|width="100%" | |||
| | | | ||
* | *+1%, +2%, +3%, +4%, +5% attack damage against bosses | ||
*+1%, +2%, +3%, +4%, +5% skill damage against bosses | |||
*+1%, +2%, +3%, +4%, +5%, +6%, +7%, +8% Strong against Metinstones | |||
* | |||
* | |||
|| | || | ||
* | *-1%, -2%, -3%, -4%, -5% attack damage from bosses | ||
* | *-1%, -2%, -3%, -4%, -5% skill damage from bosses | ||
|| | || | ||
* | *Attack nearby monsters with lightning bolts with damage equal to your normal attacks. | ||
* | *When using "Skill XY" there is a (10%, 15%, 20%, 25%, 30%, 40%, 50%, 60%, 75%) chance to reduce its next cooldown by 5 seconds. | ||
* | *1%, 2%, 3%, 4%, 5%, 8%, 10%, 20%, 25% The basic attributes of your gloves are increased by X % | ||
* | *In combat there is a (10%, 15%, 20%, 25%, 30%, 40%, 50%, 60%, 75%) chance to recieve Fall resistance for 15 seconds. | ||
* | *+1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (INT) | ||
* | *+1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (STR) | ||
* | *+1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (VIT) | ||
* | *+1, +2, +3, +4, +5, +6, +7, +10, +15 Sung Ma's will (DEX) | ||
|} | |} | ||
=== | == Random Bonus == | ||
=== Serpent Weapon === | |||
{{SerpentWeapon}} | |||
=== Serpent Armour === | |||
{{SerpentArmour}} | |||
=== Mysterious Talisman === | |||
{{MysteriousTalisman}} | |||
=== Gloves === | |||
{{Gloves}} | |||
=== Serpent Gloves === | |||
{{SerpentGloves}} | |||
==Costume Bonus== | |||
Costumes, Hairstyles and Weapon Skins on the "+" version can have bonus. | |||
There are specific item to change bonus and the number of bonuses on the costumes | |||
=== | ====Hairstyles==== | ||
{| {{ | {| width="100%" valign="top" {{NormalTables}} | ||
|- {{Hl3}} | |- {{Hl3}} | ||
! | !Strong against: | ||
!Possible Opposition: | |||
!Other: | |||
! | |||
! | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
* | *Mystics + 20% | ||
* | *Half-human + 10% | ||
* | *Orcs + 20% | ||
* | *Devils + 20% | ||
* | *Animals + 20% | ||
* | *Undead + 20% | ||
|| | || | ||
*15% | *15% magic resistance | ||
*15% | *15% lightning resistance | ||
*15% | *15% wind resistance | ||
*15% | *15% fire resistance | ||
|| | || | ||
* | *Poisoning chance: 8% | ||
* | *Bleeding attack + 8% | ||
* | *10% damage is absorbed by SP | ||
* | *HP Regeneration + 30% | ||
* | *SP regeneration + 30% | ||
* | *Attack speed + 8% | ||
*15% | *15% Chance to Avoid Arrows | ||
|} | |} | ||
==== | ====Costumes==== | ||
{| width="100%" | |||
{| width="100%" valign="top" {{NormalTables}} | |||
|- {{Hl3}} | |||
!Strong against: | |||
! | !Possible Resistances: | ||
!Other: | |||
! | |||
! | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
* | *None | ||
|| | || | ||
*15% | *15% sword defense | ||
*15% | *15% two-handed defense | ||
*15% | *15% dagger defense | ||
*15% | *15% defense against claws | ||
*15% | *15% bell defense | ||
*15% | *15% fan defense | ||
*15% | *15% arrow resistance | ||
*15% | *15% magic resistance | ||
*15% | *15% lightning resistance | ||
*15% | *15% wind resistance | ||
*15% | *15% fire resistance | ||
|| | || | ||
* | *10% damage is absorbed by SP | ||
* | *Damage 10% is absorbed by HP | ||
*Max. | *Max. HP +500 to +2000 | ||
*Max. | *Max. SP +200 | ||
*10% | *10% chance to reflect close combat hits | ||
* | *Attack value +50 | ||
* | *Casting Speed + 20% | ||
|} | |} | ||
==== | ====Weapon Skins==== | ||
{| width="100%" | |||
{| width="100%" valign="top" {{NormalTables}} | |||
|- {{Hl3}} | |||
!Strong against: | |||
! | !Possible Resistances: | ||
!Other: | |||
! | |||
! | |||
|- valign="top" | |- valign="top" | ||
| | | | ||
* | *Mystics + 20% | ||
* | *Half-humans + 10% | ||
* | *Orcs + 20% | ||
* | *Devils + 20% | ||
* | *Animals + 20% | ||
* | *Undead + 20% | ||
|| | || | ||
*15% | *15% sword defense | ||
*15% | *15% two-handed defense | ||
*15% | *15% dagger defense | ||
*15% | *15% defense against claws | ||
*15% | *15% bell defense | ||
*15% | *15% fan defense | ||
*15% | *15% arrow resistance | ||
*15% magic resistance | |||
*15% lightning resistance | |||
*15% wind resistance | |||
*15% fire resistance | |||
|| | || | ||
*Max. | *Max. HP +500 to +2000 | ||
*Max. | *Max. SP +20 to +80 | ||
* | *Poisoning chance: 8% | ||
* | *Bleeding + 8% | ||
* | *Blackout: 8% | ||
* | *Slowing Chance: 8% | ||
* | *Casting speed + 20% | ||
* | *Attack speed + 8% | ||
* | *Movement speed + 20% | ||
* | *Intelligence +12 | ||
* | *Strength +12 | ||
* | *Dexterity +12 | ||
* | *Vitality +12 | ||
*10% | *10% chance of piercing hits | ||
*10% | *10% chance of critical hit | ||
*20% | *20% chance of EXP bonus | ||
*20% | *20% chance to drop a double amount of yang | ||
*15% | *15% chance to Avoid Aroows | ||
|} | |} | ||
<br><br> | |||
Latest revision as of 17:37, 21 November 2024
This page lists the current maximum bonuses. There are lower values that can be obtainined while adding and chnaging bonus.
Items
| Item | How to get | Description |
|---|---|---|
Green Strength |
Metinstones Lv. 5-45 | All bonuses of an item are replaced by the same number of randomly selected new bonuses. Enchant Item has no effect on the 6th and 7th bonuses, but only on bonuses 1 -5. Can only be used on weapons and armour up to level 40. |
Green Magic |
Metinstones Lv. 5-45 | Green Magic gives one of your items a new bonus and can be used until it has a maximum of 4 bonuses. Can only be used on weapons and armour up to level 40. |
Reinforce Item |
Metinstones Lv. 45+ & Dungeons | Reinforce Item gives one of your items a new bonus and can be used until it has a maximum of 4 bonuses. (adding may fail) |
Enchant Item |
Metinstones Lv. 45+ & Dungeons | All bonuses of an item are replaced by the same number of randomly selected new bonuses. Enchant Item has no effect on the 6th and 7th bonuses, but only on bonuses 1 -5. |
Blessing Marble |
Dungeons & Bosses | Blessing Marble can add a 5th bonus to an item that has four bonuses. (adding may fail) |
Enchant Costume |
General Store Saleswoman | Removes the bonuses from one of your costumes and replaces them with new ones. |
Transform Costume |
General Store Saleswoman | Removes the bonuses from one of your costumes and replaces them with new ones. With a bit of luck, the number of bonuses might also change (up to max. 3). |
Small Orison |
Craft at Seon-Hae for 300x Orcuss, Death Reaper, Spider Baroness & Azrael |
Gives a small chance to change a 6 or 7 bonus. |
Orison |
Craft at Seon-Hae for 600x |
Removes the bonuses from one of your items and adds new ones. Only applies to bonus 6 and 7. |
List of all available Bonus
Bracelets
| Strong against: | Possible Resistances: | Other: |
|---|---|---|
|
|
|
Bracelets 6th/7th Bonus
|
|
|
Necklaces
| Possible Defences: | Other: |
|---|---|
|
|
Necklaces 6th/7th Bonus
|
|
|
Helmets
| Strong against: | Possible Defences: | Other: |
|---|---|---|
|
|
|
Helmets 6th/7th Bonus
|
|
|
Earrings
| Strong against: | Possible Defences: | Other: |
|---|---|---|
|
|
|
Earrings 6th/7th Bonus
|
|
|
Armour
| Possible Defences: | Other: |
|---|---|
|
|
Armour 6th/7th Bonus
|
|
|
Shields
| Strong against: | Possible Defences: | Other: |
|---|---|---|
|
|
|
Shields 6th/7th Bonus
|
|
|
Shoes
| Possible Defences: | Other: |
|---|---|
|
|
Shoes 6th/7th Bonus
|
|
|
Talismans
| Strong against: | Possible Defences: | Other: |
|---|---|---|
|
|
|
Talismans 6th/7th Bonus
|
Weapons
| Strong against: | Other: |
|---|---|
|
|
Weapons 6th/7th Bonus
|
|
|
Gloves
| Possible Defences: | Other: |
|---|---|
|
|
Weapons 6th/7th Bonus
|
|
|
Random Bonus
Serpent Weapon
1. Bonus
|
1. Bonus
|
2. Bonus
|
2. Bonus
|
3. Bonus
|
3. Bonus
|
Serpent Armour
1. Bonus
|
1. Bonus
|
2. Bonus
|
2. Bonus
|
3. Bonus
|
3. Bonus
|
Mysterious Talisman
SungMa Will
|
STR | RES | VIT | INT
|
Power of Elements
|
Power of Lightning | Power of Ice | Power of Earth | Power of Darkness | Power of Wind | Power of Fire
|
Gloves
SungMa Will
|
STR | RES | VIT | INT
|
Serpent Gloves
Defence
|
STR | RES | VIT | INT
|
SungMa Will
|
STR | RES | VIT | INT
|
Costume Bonus
Costumes, Hairstyles and Weapon Skins on the "+" version can have bonus.
There are specific item to change bonus and the number of bonuses on the costumes
Hairstyles
| Strong against: | Possible Opposition: | Other: |
|---|---|---|
|
|
|
Costumes
| Strong against: | Possible Resistances: | Other: |
|---|---|---|
|
|
|
Weapon Skins
| Strong against: | Possible Resistances: | Other: |
|---|---|---|
|
|
|